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Steam News27 July 202618d ago

MOUSE: P.I. For Hire - Patch v1.2.2

Detectives, We just released a patch for MOUSE: P.I. For Hire on Steam! Patch v1.2.

Full notes

Full MOUSE: P.I. For Hire update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes0 additions4 changes0 removals
  • Performance
  • Gameplay
  • Fixes
  • UI and audio
changedWe just released a patch for MOUSE: P.I. For Hire on Steam ! Patch v1.2.2 introduces a range of bug fixes and improvements, addressing gameplay, progression, stability, UI, localisation, controls/input, and other issues. Some of the fixes include correcting instances of the collectibles display shelf not properly updating after Level Revisits, pathfinding issues with the Robo-Betty boss fight, and several crashes relating to the lockpicking minigame. This patch is out now.
changedGameplay and Progression
fixedFixed some instances of side quests being unable to be completed when revisiting ‘River Fever Line’, where NPC’s show ongoing dialogue but quests would not register.
fixedFixed a progression issue where certain pipes could not be interacted with after players spoke with the Old Shrew NPC in ‘The Depths’.
fixedFixed an issue where players could jump over a fence and roam freely while the camera remained active in ‘Clergy Row’.
fixedFixed a pathfinding issue with Robo-Betty where the boss became permanently stuck in a running loop, allowing players to bypass the third encounter.

MOUSE: P.I. For Hire changes

changedWe just released a patch for MOUSE: P.I. For Hire on Steam ! Patch v1.2.2 introduces a range of bug fixes and improvements, addressing gameplay, progression, stability, UI, localisation, controls/input, and other issues. Some of the fixes include correcting instances of the collectibles display shelf not properly updating after Level Revisits, pathfinding issues with the Robo-Betty boss fight, and several crashes relating to the lockpicking minigame. This patch is out now.
changedGameplay and Progression
fixedFixed some instances of side quests being unable to be completed when revisiting ‘River Fever Line’, where NPC’s show ongoing dialogue but quests would not register.
fixedFixed a progression issue where certain pipes could not be interacted with after players spoke with the Old Shrew NPC in ‘The Depths’.
fixedFixed an issue where players could jump over a fence and roam freely while the camera remained active in ‘Clergy Row’.

Detectives,

We just released a patch for MOUSE: P.I. For Hire on Steam! Patch v1.2.2 introduces a range of bug fixes and improvements, addressing gameplay, progression, stability, UI, localisation, controls/input, and other issues. Some of the fixes include correcting instances of the collectibles display shelf not properly updating after Level Revisits, pathfinding issues with the Robo-Betty boss fight, and several crashes relating to the lockpicking minigame. This patch is out now.

Check out the full Patch Notes below!

Thank you so much for your continued support, especially our recent physical launch and addition of Level Revists! We cannot wait to share more of what is to come in the future.

We are cheesed to have met you!

Patch v1.2.2

Steam:

  • Build ID: 24348457

Gameplay and Progression

  • Fixed some instances of side quests being unable to be completed when revisiting ‘River Fever Line’, where NPC’s show ongoing dialogue but quests would not register.

  • Fixed a progression issue where certain pipes could not be interacted with after players spoke with the Old Shrew NPC in ‘The Depths’.

  • Fixed an issue where players could jump over a fence and roam freely while the camera remained active in ‘Clergy Row’.

  • Fixed a pathfinding issue with Robo-Betty where the boss became permanently stuck in a running loop, allowing players to bypass the third encounter.

  • Fixed issues with the display shelf in Jack Pepper’s office failing to properly update after collectibles were picked up during Level Revisits.

  • Fixed a blocker where rapidly accepting newspaper popups could accidentally close the shop window and lock players out of the UI, requiring a game restart.

UI and Menus

Fixed incorrect positioning of the ‘Exit Level’ and ‘Exit Game’ options in the pause menu.

  • Fixed instances of the ‘Exit Level’ option not being selectable in the pause menu.

Controls and Input

  • Improved key rebinding functionality across all platforms and input methods, with all actions now able to be rebound (excluding the “Use” action on controllers, which shares an input with “Reload” and cannot be rebound due to hardware limitations).

Source

Steam News / 27 July 2026

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