HomeGamesUpdatesPricingMethodology
Steam News23 May 20233y ago

Early Access 1.1.34

Reduced repelling force due to many entities in one location to avoid issues in very busy locations - Fix for the game not working in a Turkish locale - Fix for when cauldrons get stuck in transit between kitchen and fe

Full notes

Full Mountaincore update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions0 changes1 removal
  • Fixes
removedReduced repelling force due to many entities in one location to avoid issues in very busy locations - Fix for the game not working in a Turkish locale - Fix for when cauldrons get stuck in transit between kitchen and feasting hall - Fix for a crash due to sorting algorithms making use of a random element - Fix for a crash when removing a zone from a region that no longer exists - Fix for a crash when a doorway was constructed with no materials - Fix for a crash when laying power lines along the map edge - Hopeful fix for a crash due to misallocation of funds when trading - Increased minimum memory usage to 2GB (We want to know if this affects you negatively)

Mountaincore changes

removedReduced repelling force due to many entities in one location to avoid issues in very busy locations - Fix for the game not working in a Turkish locale - Fix for when cauldrons get stuck in transit between kitchen and feasting hall - Fix for a crash due to sorting algorithms making use of a random element - Fix for a crash when removing a zone from a region that no longer exists - Fix for a crash when a doorway was constructed with no materials - Fix for a crash when laying power lines along the map edge - Hopeful fix for a crash due to misallocation of funds when trading - Increased minimum memory usage to 2GB (We want to know if this affects you negatively)
  • Reduced repelling force due to many entities in one location to avoid issues in very busy locations - Fix for the game not working in a Turkish locale - Fix for when cauldrons get stuck in transit between kitchen and feasting hall - Fix for a crash due to sorting algorithms making use of a random element - Fix for a crash when removing a zone from a region that no longer exists - Fix for a crash when a doorway was constructed with no materials - Fix for a crash when laying power lines along the map edge - Hopeful fix for a crash due to misallocation of funds when trading - Increased minimum memory usage to 2GB (We want to know if this affects you negatively)

Source

Steam News / 23 May 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.