Full notes
Full Mountaincore update
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What changed
- Fixes
Mountaincore changes
Reduced repelling force due to many entities in one location to avoid issues in very busy locations - Fix for the game not working in a Turkish locale - Fix for when cauldrons get stuck in transit between kitchen and feasting hall - Fix for a crash due to sorting algorithms making use of a random element - Fix for a crash when removing a zone from a region that no longer exists - Fix for a crash when a doorway was constructed with no materials - Fix for a crash when laying power lines along the map edge - Hopeful fix for a crash due to misallocation of funds when trading - Increased minimum memory usage to 2GB (We want to know if this affects you negatively)
Source
Changelog.gg summarizes and formats this update. How we read updates.
