HomeGamesUpdatesPricingMethodology
Steam News28 June 20233y ago

Development Update #12: Weather System, Formation Targeting and Warehouses

Greetings warriors of Calradia! In this development update, we have a look at some of the post-release highlights that were introduced in the current live version 1.1.0 as well as our recent Steam Beta version 1.2.0.

In this update14

Full notes

Full Mount & Blade II: Bannerlord update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings warriors of Calradia!

What changed

0 fixes12 additions2 changes0 removals
  • Compatibility
  • Gameplay
  • Balance
  • Maps
  • UI and audio
addedIn this development update, we have a look at some of the post-release highlights that were introduced in the current live version 1.1.0 as well as our recent Steam Beta version 1.2.0.
addedNEW BATTLE TERRAINS [v1.2.0To start, let’s jump right into our new scene additions. We have introduced an additional six battle terrains, bringing the total to 76 unique battle scenes. They are accessible at the following locations: West of Revyl, southwest of Quyaz, three terrains northeast of Razih, and one around the town of Odohk.
addedNEW HIDEOUT SCENES [v1.2.0Similarly, bandit hideouts now come in greater variety with 4 new scenes that span desert, forest, seaside, and mountain environments.
addedNEW ARMOR PIECES [v1.1.0To help you clear out those hideouts with ease - we also added 3 new armor pieces - Ornate Scale Armor, Khan's Coat of Plates, and Khan's Plated Bracers.
addedWEATHER & WEATHER EFFECTS [v1.2.0We have introduced rain and snow weather effects to both world map and missions. These occur depending on the season of a specific region. Consequently, the grounds become wet or snowy and this lingers for a period even after the precipitation is gone.
addedWEATHER & WEATHER EFFECTS [v1.2.0This not only enhances the overall atmosphere of the game but adds a lot of variety to the map and all of the scenes.

In this development update, we have a look at some of the post-release highlights that were introduced in the current live version 1.1.0 as well as our recent Steam Beta version 1.2.0.

The text version can be found below. [hr]

ART

NEW BATTLE TERRAINS [v1.2.0]

To start, let’s jump right into our new scene additions. We have introduced an additional six battle terrains, bringing the total to 76 unique battle scenes. They are accessible at the following locations: West of Revyl, southwest of Quyaz, three terrains northeast of Razih, and one around the town of Odohk.

NEW HIDEOUT SCENES [v1.2.0]

Similarly, bandit hideouts now come in greater variety with 4 new scenes that span desert, forest, seaside, and mountain environments.

NEW ARMOR PIECES [v1.1.0]

To help you clear out those hideouts with ease - we also added 3 new armor pieces - Ornate Scale Armor, Khan's Coat of Plates, and Khan's Plated Bracers.

CAMPAIGN MAP

WEATHER & WEATHER EFFECTS [v1.2.0]

We have introduced rain and snow weather effects to both world map and missions. These occur depending on the season of a specific region. Consequently, the grounds become wet or snowy and this lingers for a period even after the precipitation is gone.

This not only enhances the overall atmosphere of the game but adds a lot of variety to the map and all of the scenes.

But that’s not all. Wet or snowy grounds noticeably decrease mounted infantry and cavalry party speed bonuses. They also double the siege preparation time. As a result, winter campaigns should now prove to be more challenging.

Moving on to the missions, wet or snowy grounds reduce the maximum speed and acceleration of mounts. And finally, if it happens to be actively raining or snowing, that reduces the speed of arrows and bolts, resulting in reduced damage and accuracy of archers and crossbowmen.

AUDIO

NEW VOICEOVERS [v1.1.0]

Joining the already present Vlandian, Battanian, and Empire voiceovers, you can now experience distinctive voices when interacting with individuals of the Aserai, Khuzait, and Sturgian heritage.

SIEGE ENGINE SOUNDS [v1.2.0]

Siege engine sounds have also been revamped, so let me quiet down while you listen to the trebuchets and mangonels rain terror on those defenders.

UI

FOG OF WAR [v1.1.0]

In version 1.1.0, we introduced a fog of war mechanic to our encyclopedia. This meant that information was no longer universally available, but would require you to meet characters or scout settlements to see their critical information.

FOG OF WAR IMPROVEMENTS [v1.2.0]

Our recent Beta builds upon this foundation by introducing new methods of unveiling the masked details.

Taking into account community feedback, we have added the ability to pay the tavern keeper to learn more about a settlement's clan.

At the same time, we have also integrated existing features with the system. Asking the tavern keeper about companions, receiving a marriage offer from another clan, or asking a lord about eligible bachelors now all unlocks the information of these characters in the encyclopedia.

Marriage offers, in particular, also benefit from a new screen that does the occasion greater justice.

BATTLES AND SIEGES

SALLY OUT AMBUSH [v1.1.0]

“Sally Out Ambush” missions have been added. Sharpen your blades, wear your best armor, mount your steed, and rush out of the settlement under siege with your cavalry - ambushing the attackers and destroying their siege engines in the process. But take note of time, for as the enemy realizes what is happening, they’ll send reinforcements to

Source

Steam News / 28 June 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.