In this update8
Full notes
Full Mount & Blade II: Bannerlord update
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What changed
- Performance
- Fixes
- Gameplay
v1.1.2
Singleplayer
Crashes
Fixed a crash that occurred when an army dispersed due to a related clan leaving their kingdom.
Fixed a crash that occurred when a party left an ongoing encounter.
Fixed a crash that occurred during the “Heir coming of age” cutscene.
Fixed a crash that occurred when leaving the kingdom.
Fixes
Fixed a performance issue that occurred due to dead wanderers occupying space in the encyclopedia for too long.
Fixed a bug that caused the player to get stuck in the game menu after sallying out against an enemy they had just made peace barter with.
Fixed a bug that caused the encounter menu to open after deciding to leave a siege.
Fixed a bug in the party screen that allowed the player to change the leader of their own party while creating a new party for a companion.
Fixed a bug that caused relationship loss when rescuing an ally from an enemy.
Multiplayer
Crashes
[Custom Server] Fixed a server crash that occurred when more than 6 players joined a team during a skirmish match.
[Custom Server] Fixed a server crash that occurred after 10 matches.
Fixes
Fixed a bug that caused scoreboard text strings to not gray out according to the status of the player (alive, dead,...).
Modding
Removed the relationships limit for kingdom objects in Kingdoms.xsd.
Source
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