In this update3
Full notes
Full Mount & Blade II: Bannerlord update
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What changed
- Performance
Beta v1.1.0
Singleplayer
Crashes
Fixed a crash that occurred when equipping an incorrectly specified banner item called campaign_banner_small.
Fixed a siege crash that was caused by an AI formation not being positioned correctly.
Fixed a crash that occurred when many units died simultaneously (possibly with the kill-all cheat)
Fixed a crash that was caused by an AI general being assigned before the Order of Battle phase.
Fixed a keep battle crash that occurred when reinforcement deployment planning was done incorrectly.
Fixed a siege crash that occurred when the defenders would open the gates to meet the attackers.
Fixed a crash that occurred during the Order of Battle phase when a mounted companion was assigned to lead an empty formation and then ordered to dismount.
Fixed a crash that occurred when changing the governor of a town.
Fixed a crash that occurred after selecting an heir.
Fixed a crash that occurred after disbanding an army from the Kingdom screen.
Fixed an issue that allowed settlements to be entered while under siege, causing crashes.
Fixed a crash that occurred when dying from fall damage inside a castle keep.
Fixed a crash that occurred after completing a battle.
Fixed a crash that occurred when trying to enter the keep after a siege battle.
Fixed a crash that occurred when entering a town while being taken captive.
Fixed a crash that occurred when trying to engage a party that had no troops.
Fixed a console-specific crash that occurred when there was an empty tooltip on the Clan or Kingdom screens.
Fixed a crash that occurred in the save/load menu.
Fixed a crash that occurred when sallying out from a neutral settlement that is under siege.
Fixed a crash that occurred in the siege menu.
Fixed a crash that occurred when taking the Spy Party quest from a hero in an army.
Fixed a crash that occurred when assigning captains to formations during combat.
Fixed a crash that occurred when player characters changed while leading an army.
Fixed a crash that occurred when a player assisted a lord in battle while having an active vassalage offer from that lord.
Fixed a crash that occurred when a clan left its kingdom.
Fixed a crash that occurred in the board game, Seega, when the player or the opponent won by forming a barrier.
Fixed a crash that occurred when a besieger party or army encountered a settlement.
Improved party AI calculations for siege scores for settlements that had a besieger and got attacked by a party.
Fixed a crash that occurred when additional parties from different factions joined a siege as attackers and the diplomatic state of any attacker faction and besieger faction changed.
Fixed a crash that occurred when a non-attached army member joined a map event while being attached to the army at the same time.
Fixed a crash that occurred after completing the Army of Poachers quest with persuasion.
Fixed a crash that was caused by switching menus while there was an ongoing encounter.
Fixed a crash that was caused by the Merchant Caravan quest caravan joining a siege.
Fixed a crash that occurred while starting a new campaign or loading an existing one. (This may resolve crashes even after complete cleanup/reinstalling for some players.)
Fixed a crash that occurred because of bandit parties.
Fixed a party visuals-related crash that occurred while loading the game.
Fixed a crash that occurred when a besieger party was destroyed.
Fixed a crash that
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