In this update15
Full notes
Full Mount & Blade II: Bannerlord update
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What changed
- Performance
- Fixes
- Gameplay
- Server
- UI and audio
- Maps
v1.0.2
Latest Changes:
Singleplayer
Crashes
Fixed a crash that occurred when an agent dropped its weapons upon death.
Fixed a combat-related crash.
Fixed a crash that occurred when peace was made during a siege.
Fixed a crash that occurred when switching menus during an encounter.
Fixed a crash that occurred due to a bugged map event where one side had no party.
Fixed a crash that occurred during the sergeant score calculation when clanless bandit heroes participated in battles.
Fixes
Fixed the incorrect criteria for unlocking the Entrepreneur, Explorer and Supreme Emperor achievements.
Fixed a session bug that caused achievement unlocks to not be processed.
Fixed a bug that caused attackers in sieges to loop between the remaining defenders and the initial conquered wall section without attacking anyone.
Multiplayer
Crashes
Fixed a server crash related to objective and kill rewards.
Fixes
Reduced the time needed to join a crowded server.
Initial Beta Changelog:
Singleplayer
Crashes
Fixed a crash that occurred when ending a conversation.
Fixed a crash that occurred when a player encountered a party that was very close to a settlement's gate.
Fixed a crash that occurred if the main hero became a prisoner while a clan member was solving an issue.
Fixed a crash that occurred on the encyclopedia screen due to a GPU memory-related issue.
Fixed a crash that occurred when an agent was killed while it was switching weapons.
Fixed a crash that occurred during the lord's keep battle when troops spawned in.
Fixed a crash that occurred during the AI opponent’s turn in Tablut.
Localisation
Fixed minor text and translation-related bugs.
Art
Added a new town scene (Sanala).
Animations
Improved conversation animations with lords and notables. That includes male and female poses, more alternatives for different moods and improved facial animations.
Improved lip synchronization face shapes, resulting in a better match between voice and facial animations.
Campaign Map
Fixed a bug that prevented some settlements from being accessible with the gamepad.
UI
Fixed a bug that caused the marriage offer notification to disappear.
Fixed a bug that caused the scoreboard to stay visible even when no longer relevant.
Fixed a bug that caused B/Circle controller buttons to not work consistently in game menus after sneaking inside towns.
Fixed a bug that caused LB/L1 and RB/R1 controller buttons to switch tabs in the clan screen while the "create a party" popup was open.
Fixed a bug that prevented the game from pausing when losing focus during a loading screen.
Battles and Sieges
Fixed a bug that prevented some lances with banners from being couched.
Fixed a bug that prevented the equipment control view from being displayed during keep battles.
Fixed a bug that altered the menu text when attacked while raiding a village.
Armies
Fixed a bug that allowed for infinite influence to be gained by donating troops to companion parties within the same army.
Kingdoms and Diplomacy
Adjusted the war desire calculations of factions to better match the expected war durations.
Quests & Issues
Fixed a bug that caused the Family Feud quest dialogue to be stuck in a loop.
Fixed a bug that prevented the completed main storyline quests from being displayed in the quest log.
Other
Fixed a bug that caused
Source
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