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Steam News30 November 20223y ago

Patch Notes v1.0.2

v1.0.2 Latest Changes: Singleplayer Crashes Fixed a crash that occurred when an agent dropped its weapons upon death. Fixed a combat-related crash. Fixed a crash that occurred when peace was made during a siege.

In this update15

Full notes

Full Mount & Blade II: Bannerlord update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

31 fixes1 addition4 changes0 removals
  • Performance
  • Fixes
  • Gameplay
  • Server
  • UI and audio
  • Maps
fixedCrashesFixed a crash that occurred when an agent dropped its weapons upon death.
fixedCrashesFixed a combat-related crash.
fixedCrashesFixed a crash that occurred when peace was made during a siege.
fixedCrashesFixed a crash that occurred when switching menus during an encounter.
fixedCrashesFixed a crash that occurred due to a bugged map event where one side had no party.
fixedCrashesFixed a crash that occurred during the sergeant score calculation when clanless bandit heroes participated in battles.

v1.0.2

Latest Changes:

Singleplayer

Crashes

  • Fixed a crash that occurred when an agent dropped its weapons upon death.

  • Fixed a combat-related crash.

  • Fixed a crash that occurred when peace was made during a siege.

  • Fixed a crash that occurred when switching menus during an encounter.

  • Fixed a crash that occurred due to a bugged map event where one side had no party.

  • Fixed a crash that occurred during the sergeant score calculation when clanless bandit heroes participated in battles.

Fixes

  • Fixed the incorrect criteria for unlocking the Entrepreneur, Explorer and Supreme Emperor achievements.

  • Fixed a session bug that caused achievement unlocks to not be processed.

  • Fixed a bug that caused attackers in sieges to loop between the remaining defenders and the initial conquered wall section without attacking anyone.

Multiplayer

Crashes

  • Fixed a server crash related to objective and kill rewards.

Fixes

  • Reduced the time needed to join a crowded server.

Initial Beta Changelog:

Singleplayer

Crashes

  • Fixed a crash that occurred when ending a conversation.

  • Fixed a crash that occurred when a player encountered a party that was very close to a settlement's gate.

  • Fixed a crash that occurred if the main hero became a prisoner while a clan member was solving an issue.

  • Fixed a crash that occurred on the encyclopedia screen due to a GPU memory-related issue.

  • Fixed a crash that occurred when an agent was killed while it was switching weapons.

  • Fixed a crash that occurred during the lord's keep battle when troops spawned in.

  • Fixed a crash that occurred during the AI opponent’s turn in Tablut.

Localisation

  • Fixed minor text and translation-related bugs.

Art

  • Added a new town scene (Sanala).

Animations

  • Improved conversation animations with lords and notables. That includes male and female poses, more alternatives for different moods and improved facial animations.

  • Improved lip synchronization face shapes, resulting in a better match between voice and facial animations.

Campaign Map

  • Fixed a bug that prevented some settlements from being accessible with the gamepad.

UI

  • Fixed a bug that caused the marriage offer notification to disappear.

  • Fixed a bug that caused the scoreboard to stay visible even when no longer relevant.

  • Fixed a bug that caused B/Circle controller buttons to not work consistently in game menus after sneaking inside towns.

  • Fixed a bug that caused LB/L1 and RB/R1 controller buttons to switch tabs in the clan screen while the "create a party" popup was open.

  • Fixed a bug that prevented the game from pausing when losing focus during a loading screen.

Battles and Sieges

  • Fixed a bug that prevented some lances with banners from being couched.

  • Fixed a bug that prevented the equipment control view from being displayed during keep battles.

  • Fixed a bug that altered the menu text when attacked while raiding a village.

Armies

  • Fixed a bug that allowed for infinite influence to be gained by donating troops to companion parties within the same army.

Kingdoms and Diplomacy

  • Adjusted the war desire calculations of factions to better match the expected war durations.

Quests & Issues

  • Fixed a bug that caused the Family Feud quest dialogue to be stuck in a loop.

  • Fixed a bug that prevented the completed main storyline quests from being displayed in the quest log.

Other

  • Fixed a bug that caused

Source

Steam News / 30 November 2022

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