In this update8
Full notes
Full Mount & Blade II: Bannerlord update
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What changed
- Performance
- Maps
- UI and audio
- Gameplay
- Fixes
Beta e1.9.0
Singleplayer
Crashes
Fixed a crash that occurred when the player gave an order to a newly created formation during the Order of Battle phase.
Fixed a crash that occurred while loading due to crafted items.
Fixed a crash that occurred while loading a save that was made during a village raid.
Fixed a crash that occurred while calculating the distance for an invalid position.
Fixed a crash that occurred after the Army of Poachers' quest battle.
Fixed a crash that occurred after persuading the Army of Poachers quest party.
Fixed a crash that occurred when disbanding an army.
Fixed a crash that occurred when declaring war while waiting in a settlement with an army.
Fixed a crash that occurred when leaving a town or a castle after a peace barter as an independent clan.
Fixed a crash that occurred when discharging a companion that was at the time a leader of a disbanding clan party.
Fixed a crash that occurred if Galter was healed during the Rescue Your Family quest.
Fixed a crash that occurred when losing the battle against mercenaries of the Company of Trouble quest.
Fixed a crash that occurred after the lord’s hall keep battle ended.
Fixed a crash that occurred if the trade-bound village didn’t exist.
Fixed a crash that occurred when trying to talk to a prisoner of another noble.
Fixed a crash that occurred while waiting in a settlement.
Fixed a crash that occurred when activating the Notable Wants Daughter Found quest while having a high scouting skill.
Fixed a crash that occurred if the main party was defeated in Radagos' hideout.
Performance
Improved campaign map performance.
Fixed a bug that caused campaign map performance issues for players with a high scouting skill level.
Fixed a memory leak related to the campaign atmosphere.
Localisation
Minor localization improvements.
Art
Added 6 new battle terrains (click here to see their locations).
Added 10 new town scenes (Qasira, Razih, Hubyari, Dunglanys, Makeb, Akkalat Tyal, Omor, Revyl, Varcheg and Ocs Hall).
Added 2 new empire castle scenes (which can be found in various locations, for example, Chanopsis Castle and Corenia Castle).
Added 2 new hideout scenes (mountain and seaside).
Added 19 different cloth/fur pieces (spear banners) to existing polearms.
Fixed a bug that caused cloth meshes to be rendered as random polygons.
Fixed a bug that caused riders in the pledge cutscenes to not be mounted on horses properly.
Fixed various graphical bugs related to cutscenes.
Fixed bugs on various scenes.
Campaign Map
Improved the campaign map visuals and the campaign map atmosphere.
Conducted small balance and village production changes to match the recent economy changes.
UI Changes
Added two new cinematic outros for completing the storyline quests.
Added a visual representation of the "Disorganized" state in party nameplates and added the duration of this state to the mobile party tooltip.
Enabled right-click to open the encyclopedia page in Gather Army popup for party leaders which allows players to see their traits before calling them to their army.
Added a new "Manage Troops" action to the army overlay popup for parties that are in the same clan as the player.
Improved NPC feedback on crafting order requirements.
Added new encyclopedia tutorials.
Changed cutscene notification texts from present perfect ("On DATE, XXX has done this") to past tense ("On DATE, XXX did this").
Merged the “encountering a settlement
Source
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