HomeGamesUpdatesPricingMethodology
Steam News27 May 20224y ago

Patch Notes e1.7.2

e1.7.2 Latest Changes: Multiplayer Fixes Ayzar Stronghold Moved flag B closer to the attacker siege tower and added some barricades around it Removed the ladder from the former flag B site Added a new gate in front of f

In this update8

Full notes

Full Mount & Blade II: Bannerlord update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes9 additions14 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
  • Store
  • Performance
addedFixesAyzar Stronghold Moved flag B closer to the attacker siege tower and added some barricades around it Removed the ladder from the former flag B site Added a new gate in front of flags E and F Reduced some gate and barricade hitpoints Moved the battering ram closer to the main gate Adjusted one of the attacker ballistae that allowed users to hide behind a wooden ramp Adjusted a few spawn positions
fixedFixesBaraveneos (winter version) Fixed torches
fixedFixesEcherion Fixed a sound issue with some soil areas playing stone sounds
fixedFixesXauna Fixed a barrier that allowed players to jump on the roof next to flag B Fixed a sound issue with some soil areas playing stone sounds
addedChangesAdded Battle game mode: Single-life game mode that can host up to 120 players. Completely destroy the enemy team or break their morale by holding flags to win the round. At the start of each round, players can pick a class to spawn with. Stronger classes require more gold which can be gained from assists, kills and surviving the round. Killing stronger enemies grants more gold.
addedChangesAdded 7 new scenes: Cypegos Blockade (Battle) Osrac Insurrection (Battle) Skolder Hideout (Battle) Pendaric (Captain) Zendyar (Skirmish) Urikskalaar (Skirmish) Sharis (Skirmish)
Aserai Skirmisher cost120130Aserai Skirmisher cost increased, buff

e1.7.2

Latest Changes:

Multiplayer

Fixes

  • Ayzar Stronghold

    • Moved flag B closer to the attacker siege tower and added some barricades around it

    • Removed the ladder from the former flag B site

    • Added a new gate in front of flags E and F

    • Reduced some gate and barricade hitpoints

    • Moved the battering ram closer to the main gate

    • Adjusted one of the attacker ballistae that allowed users to hide behind a wooden ramp

    • Adjusted a few spawn positions

  • Baraveneos (winter version)

    • Fixed torches

  • Echerion

    • Fixed a sound issue with some soil areas playing stone sounds

  • Xauna

    • Fixed a barrier that allowed players to jump on the roof next to flag B

    • Fixed a sound issue with some soil areas playing stone sounds

Changes

  • Added Battle game mode:

    • Single-life game mode that can host up to 120 players.

    • Completely destroy the enemy team or break their morale by holding flags to win the round.

    • At the start of each round, players can pick a class to spawn with. Stronger classes require more gold which can be gained from assists, kills and surviving the round. Killing stronger enemies grants more gold.

  • Added 7 new scenes:

    • Cypegos Blockade (Battle)

    • Osrac Insurrection (Battle)

    • Skolder Hideout (Battle)

    • Pendaric (Captain)

    • Zendyar (Skirmish)

    • Urikskalaar (Skirmish)

    • Sharis (Skirmish)

General Changes

  • Horse damage score is now valued at 35% instead of 50%

  • Team damage score is now valued at -150% instead of -200%

  • Fixed many beard and hair coverage issues with helmets

  • Increased the variety of armours for all captain mode troops

  • Added 4 new Battania body armours

  • Added 2 new Empire body armours

  • Added 4 new Empire shoulder pieces

  • Added 1 new Aserai body armour

  • Increased aiming time for ranged weapons

  • Increased the missile speed of throwing spears

  • Troops in captain mode will now automatically follow their captain if their captain has left the formation behind or if their movement command is too far away

  • Increased the cost of all archer classes in Team Deathmatch and Siege game modes

  • Decreased short/recurve/composite bow damage

  • Increased longbow accuracy

  • Increased Aserai Skirmisher cost from 120 to 130 in Skirmish game mode

  • Increased Throwing Spear damage

  • Reduced impact of Melee Expert and other similar perks

  • Removed extra armour from Mace Specialist perks

  • Introduced many new weapon perks or variations

  • Buffed or changed many Improved Armor perks and introduced new variants like Padded Armor, Berserker Skin and more

  • Normalised damages between different maces

  • Reduced the damage of many maces

  • many changes to swords, axes and two-handed weapons

  • Fixed a bug that prevented some axes from dealing extra damage to shields

  • Made armour values of classes of the same type across different factions more comparable to each other

  • Perk, Class and Weapon Changes

Modding

  • Fixed a crash related to custom assets and GPU calculations.

Previous Beta Hotfixes:

19/04/22

Singleplayer

Crashes

  • Fixed a crash that occurred when starting a battle in the Disrupt Supply Lines quest.

  • Fixed a crash that occurred when caravans treated the same items with different modifiers incorrectly.

  • Fixed a crash that occurred during Galter's execution scene.

  • Fixed a crash that occurred after capturing a settlement due to a duplicated main hero.

  • Fixed a crash that occurred while loading some older save files.

  • Fixed a crash that occurred in tournaments due to the cheering of the audience.

Source

Steam News / 27 May 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.