In this update9
Full notes
Full Mount & Blade II: Bannerlord update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- Gameplay
e1.7.1
Singleplayer
Crashes
Fixed a crash that occurred on some saves due to corrupt kingdom & clan data.
Fixed a crash that occurred when the army AI picked the army target.
Fixed a crash that occurred during party upgrades due to the same horse existing in the inventory with different modifiers.
Fixed a crash that occurred when talking to the garrison commander while there weren’t enough troops left in the settlement to talk to.
Fixed a crash that occurred with giving orders before the scene was fully loaded.
Fixed a crash that occurred when an alley was cleared and the previous owner died of old age.
Fixed a crash that occurred when an agent tried to reach an invalid target.
Fixed a crash that occurred due to caravans joining armies.
Fixed a crash that occurred when the Noble Revolt quest was active.
Fixed a crash that occurred when using the “SetLoyaltyOfSettlement” cheat with invalid arguments.
Fixed a crash that occurred while giving transfer orders.
Fixed a crash that occurred after the hideout cinematic ended.
Fixed a crash that occurred when the player assumed control of an agent that had been waiting in a ladder queue through cheat/mod/debug mode.
Fixes
Fixed a bug that caused the party leader to be donated to the garrison.
Fixed a bug that allowed for the recruitment of prisoners even with insufficient conformity.
Fixed a bug that caused the remaining settlements of an eliminated clan to be given to an empty neutral clan if no other enemy/neutral clans remained in the campaign. Settlements are now passed to the main hero's clan.
Fixed a bug that caused clan members to get lost if they were assigned to solve an issue that timed out. The lost members will come back after loading the save.
Fixed a bug that made the “Disband Army” option available in the Army Management panel while in a siege or an encounter.
Minor text fixes related to Betting Fraud quest and tournaments.
Multiplayer
Fixes
Fixed a bug that caused the wrong player's statistics to be displayed on the profile page.
e1.7.2 Beta
Singleplayer
Crashes
Fixed a crash that occurred due to caravans joining armies. (Also in the live hotfix.)
Fixed a crash that occurred when an agent tried to reach an invalid target. (Also in the live hotfix.)
Fixed a crash that occurred when talking to the garrison commander while there weren’t enough troops left in the settlement to talk to. (Also in the live hotfix.)
Fixed a crash that occurred when an alley was cleared and the previous owner died of old age. (Also in the live hotfix.)
Fixed a crash that occurred during party upgrades due to the same horse existing in the inventory with different modifiers. (Also in the live hotfix.)
Fixed a crash that occurred while giving transfer orders. (Also in the live hotfix.)
Fixed a crash that occurred when the army AI picked the army target. (Also in the live hotfix.)
Fixed a crash that occurred on some saves due to corrupt kingdom & clan data. (Also in the live hotfix.)
Fixed a crash that occurred when using the “SetLoyaltyOfSettlement” cheat with invalid arguments. (Also in the live hotfix.)
Fixed a crash that occurred after the hideout cinematic ended. (Also in the live hotfix.)
Fixed a crash that occurred when the Noble Revolt quest was active. (Also in the live hotfix.)
Fixed a crash that occurred when starting
Source
Changelog.gg summarizes and formats this update. How we read updates.
