In this update6
Full notes
Full Mount & Blade II: Bannerlord update
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What changed
- Performance
- Gameplay
- UI and audio
Beta e1.7.2
Singleplayer
Crashes
Fixed a crash that occurred after the intro video.
Fixed a crash that occurred after skipping a video.
Fixed a crash that occurred in settlement menus when the game language was set to something other than English.
Fixed a crash that occurred when bartering with looters.
Fixed a crash that occurred on Order of Battle initialisation if there was no previously saved OoB data.
Fixed a crash that occurred with Order of Battle auto-deploy while defending a siege.
Fixed a crash that occurred after talking to caravan parties.
Fixed a crash that occurred when the player forfeited a game of Tablut.
Fixed a crash that occurred when raiding a village.
Fixed a crash that occurred when the "Notable wants his/her daughter found" quest timed out while the player was a prisoner.
Fixed a crash that occurred when trying to open a conversation with a fellow army member while the army was close to a village.
Fixed a crash that occurred after collecting revenue from a village during the “Revenue Farming” quest.
Fixed a crash that occurred when trying to initiate a conversation with a notable in some villages.
Fixed a crash that occurred when spawning a tournament in a settlement.
Fixed a crash that occurred during an alley fight while having the “Rival Gang Moving In” quest active.
Fixed a crash that occurred when playing a board game with non-companion clan members (siblings, spouse, children etc.).
Fixed a crash that occurred when pressing start on the Order of Battle screen.
Fixed a crash that occurred when troops received extra XP from a kill due to being close to a formation captain.
Fixed a crash that occurred after making peace through decisions.
Fixed a crash that occurred after making peace with the defending side during a siege.
Fixed a crash that occurred when executing a hero during a map event.
Fixed a crash that occurred during the “Disrupt Supply Lines” quest when attempting to attack the quest party while wounded.
Fixed a crash that occurred at mission start due to a campaign time calculation error.
Fixed a crash that occurred on Order of Battle siege initialisation if the previous save data was from a non-siege encounter.
Fixed a crash that occurred when clearing a common area due to the owner of the area being killed.
Fixed a crash that occurred when turning in the “Revenue Farming” quest while the quest giver was in the player's army.
Fixed a crash that occurred after winning a board game in a tavern.
Fixed a crash that occurred when the "Exit to the main menu" escape menu button was clicked while in a mission.
Performance
Optimised siege script components.
Optimised animation systems, especially for scabbards and reins.
Optimised ranged siege weapon usage by AI.
Optimised core campaign logic and mechanics to improve general campaign performance and reduce AI decision spikes.
Optimised the overall memory usage of the game.
Optimised the loading of game menus.
Optimised the mass transfer of formations to prevent spikes.
Optimised UI-related memory usage in missions.
Optimised the reinforcements spawn system. Reinforcements now spawn one by one.
Fixed a memory leak that occurred during field battles.
Save & Load
Fixed a bug that caused the attacking option to disappear after loading a save file in the army encounter menu.
Localisation
Corrected and improved all implemented localisations.
Fixed a number of text errors.
Fixed a bug
Source
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