In this update8
Full notes
Full Mount & Blade II: Bannerlord update
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What changed
- Performance
- Fixes
- Gameplay
e1.7.0
Singleplayer
Crashes
Fixed a crash that occurred when the "Army of Poachers" quest timed out while waiting in the quest village.
Fixed a crash that occurred upon completion of a stage of education.
Fixed a crash that occurred after caravan battles.
Fixed a crash that occurred after capturing a settlement that related to a bug that caused the player character to be duplicated.
Fixed a crash that occurred when peace was declared while a siege involving the player was active.
Fixed a crash that occurred when attempting to join a siege that was in the "Building Siege Camp" stage.
Fixed a crash that occurred when attempting to attack the quest party in the "Disrupt Supply Lines" quest while wounded.
Fixed a crash that occurred after getting into an alley fight with a gang leader that had an available quest.
Fixes
Fixed a bug that generated crafting orders from the player character.
Fixed a bug that made the player character disappear when loading some older save files.
Fixed a bug in the Kingdom screen that allowed the player to propose to expel the ruling clan.
Fixed a bug that caused battle encounters to be incorrectly initiated with an ally quest giver lord after turning in the "Conquest of Settlement" quest.
Fixed a freeze that occurred when the "Escort Merchant Caravan" quest caravan was defeated but the caravan was not destroyed and remained with 0 members.
Fixed a bug that caused the Esc menu to close when the game window lost focus (Alt-Tab).
Fixed a bug that caused settlements to rebel unintentionally.
Fixed a bug that allowed players to gain influence in the donation menu without actually donating any heroes.
Fixed a bug that made the old player party remain visible after selecting an heir when the previous player character had died in prison.
Fixed a bug that caused crafting orders to fail even though the requirements were met.
Fixed a bug that prevented the main storyline executions from happening if death was disabled in the game options.
Fixed a bug that caused crafting orders to be replaced when loading a save file.
Fixed a bug that made the player party disappear if the player was defeated in battle but released immediately after.
Fixed a bug that caused the encounter menu to open after making peace with a lord through dialogue.
Changes
It is no longer possible to kill the family feud quest character in mission.
Disabled playing board games with family members (this will be reintroduced in a future update).
e1.7.1 Beta
Singleplayer
Crashes
Fixed a crash that occurred when the "Army of Poachers" quest timed out while waiting in the quest village. (Also in e1.7.0 hotfix.)
Fixed a crash that occurred upon completion of a stage of education. (Also in e1.7.0 hotfix.)
Fixed a crash that occurred after capturing a settlement that related to a bug that caused the player character to be duplicated. (Also in e1.7.0 hotfix.)
Fixed a crash that occurred when peace was declared while a siege involving the player was active. (Also in e1.7.0 hotfix.)
Fixed a crash that occurred after caravan battles. (Also in e1.7.0 hotfix.)
Fixed a crash that occurred when turning in the "Revenue Farming" quest while the quest giver was in the player's army.
Fixed a crash that occurred after the tournament match was completed.
Fixed a crash that occurred when a village notable was removed.
Fixes
Source
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