HomeGamesUpdatesPricingMethodology
Steam News10 December 20214y ago

Beta Patch Notes e1.7.0

Beta e1.7.0 Singleplayer Crashes Fixed a crash that occurred due to the morale interaction system when the last shot missile of a dead agent killed a target.

In this update10

Full notes

Full Mount & Blade II: Bannerlord update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

21 fixes6 additions14 changes0 removals
  • Performance
  • Gameplay
  • Maps
  • UI and audio
  • Fixes
fixedCrashesFixed a crash that occurred due to the morale interaction system when the last shot missile of a dead agent killed a target.
fixedCrashesFixed a crash that occurred when the player interacted with objects just before the boss fight cinematic in hideouts.
fixedCrashesFixed a crash that occurred when the player died during a battle.
fixedCrashesFixed a crash that occurred on the campaign map due to a path optimization bug.
fixedCrashesFixed a crash that occurred when exchanging prisoners in towns.
fixedCrashesFixed a crash that occurred after finishing the Destroy Raiders quest.

Beta e1.7.0

Singleplayer

Crashes

  • Fixed a crash that occurred due to the morale interaction system when the last shot missile of a dead agent killed a target.

  • Fixed a crash that occurred when the player interacted with objects just before the boss fight cinematic in hideouts.

  • Fixed a crash that occurred when the player died during a battle.

  • Fixed a crash that occurred on the campaign map due to a path optimization bug.

  • Fixed a crash that occurred when exchanging prisoners in towns.

  • Fixed a crash that occurred after finishing the Destroy Raiders quest.

  • Fixed a crash that occurred when talking to a companion to promote them to a noble while having no suitable fiefs to grant.

  • Fixed a crash that occurred after closing any scene.

  • Fixed a crash that occurred when the player wanted to forfeit a board game.

  • Fixed a crash that occurred when encountering a party that is disbanding.

  • Fixed a crash that occurred in party and inventory screens when the player "transfered all" while using the transfer slider.

  • Fixed a crash that occurred when the player "transfered all" while dragging an item in party and inventory screens.

  • Fixed a crash that occurred when changing languages during the Rival Gang Moving In quest fight.

Performance

  • Improved performance of morale computations.

  • Improved performance of the Character Creation, Inventory screen and Scoreboard.

  • Improved the random number generator and its performance.

  • Reworked the transfer operations in siege to work in sequence over several ticks instead of all at once to prevent spikes when AI needs to do major changes in formations.

  • Optimized the code behind campaign behaviour which will affect the general game performance.

  • Optimized the code in relation to siege machines, formations and formation AI.

  • Optimized the code and fixed spikes in relation to the recruitment of lord parties.

  • Optimized the code and fixed spikes in relation to the war declaration.

  • Optimized the code in relation to the mobile party and settlement cached variables.

  • Optimized the code in relation to the settlement visitation score calculations of all parties.

  • Fixed a memory leak that occurred when loading a save where the main character is in a faction.

Save & Load

  • Fixed a bug that caused companions not to spawn in settlements after loading a save.

  • Map info bar extended state is now tracked in game save data.

Localisation

  • Added the following game localizations:

    • French, Italian, Japanese, Korean, Russian, Polish, Brazilian Portuguese and Latin American Spanish.

    • You should be able to select these languages within the game options.

    • We're still working on the German localization which will follow in the future.

    • Please report any game localization issues you run into here.

  • Added subtitles to the campaign intro for the supported languages.

  • General localisation improvements.

  • Chinese language updates.

Art

  • Added two new armors: Ornate Legionary Scale Mail and Decorated Legionary Mail.

  • Added ballista covers to various towns and castles.

  • Fixed minor bugs in various scenes.

  • Improved some materials and textures.

Campaign Map

  • Fixed a bug that caused some villages to burn even though they weren't raided.

  • Fixed a bug that caused the snow on the campaign map to disappear for a short amount of time during winter.

Audio

  • Music intensity now increases slightly when the charge order is given.

  • Added new animation sounds for civilian scenes.

  • Updated ambiences in keeps and taverns.

  • Fixed a bug that caused tavern music to play even when music is off in the settings.

UI Changes

  • Added the new Mission Name Marker system.

Source

Steam News / 10 December 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.