In this update15
Full notes
Full Mount & Blade II: Bannerlord update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- Events
- Gameplay
- Compatibility
- Maps
e1.6.4
Latest Changes:
Singleplayer
Crashes
Fixed a crash that occurred when garrison parties moved out of settlements.
Fixed a crash that occurred when the quest giver lost control of the quest settlement during the "Revenue Farming" quest.
Fixed a crash that occurred while declaring peace while the join encounter menu was open.
Fixed a crash that occurred after interacting with a party or settlement in older save files.
Fixed a crash that occurred while upgrading troops on the party screen.
Fixed a crash that occurred when the main hero died while the selected heir was in the main party.
Fixed a crash that occurred while navigating the encyclopedia screen.
Fixed a crash that occurred while sorting the encyclopedia by garrison size.
Fixed a crash that occurred while inspecting the food change value in the encounter overlay.
Fixed a crash that occurred when a siege machine was used while playing a combat animation.
Fixes
Fixed a bug that caused marriage barters to incorrectly become acceptable by resetting the barter.
Fixed a bug that prevented the parameters of the face from being changed during character creation.
Fixed a bug that caused periodic events to not be saved and to reset after load.
Changes
Reduced 'Half Scaled Barding' armour value to 40 (from 76).
Reduced 'Scale Barding' armour value to 50 (from 125).
Multiplayer
Crashes
Fixed a client-side crash that occurred while connecting to a server.
Both
Crashes
Fixed a crash that occurred when launching the game.
Fixes
Fixed a bug that caused ranged units to chase the enemy without respecting the position set by their formation.
Fixed a bug that caused horse archers to aim at nonoptimal targets given their current position.
Modding
Errors with XMLs will now show an error with the faulty line and details.
Previous Beta Hotfixes:
14/10/21
Singleplayer
Fixes
Fixed a bug that caused marriage barters to be broken.
Fixed a bug that was causing defender archers to mistakenly switch into melee mode in sieges
Fixed an issue that caused objects on the character creation and education screens to be missing.
Fixed an issue that caused the wrong child models to be rendered.
Fixed an issue that caused visual glitches on the character creation screen.
Initial Beta Changelog:
Singleplayer
Crashes
Fixed a crash that occurred while returning to the world map.
Fixed a crash that occurred due to text area calculation.
Fixed a crash that occurred when talking to a minor faction hero in an army for the first time.
Fixed a crash that occurred while refreshing army visuals after loading the game.
Fixed a crash that occurred after loading an old save file.
Fixed a crash that occurred due to 'Galter' being imprisoned.
Performance
Battle and siege optimisations.
Fixed many campaign map-related spikes.
Localisation
Chinese localisation updates.
Turkish localisation updates.
Other general localisation improvements.
Text updates and small fixes.
Art
Added a crown for Khuzait lords.
Sound fixes for Battania scenes.
Minor fixes for Khuzait and Empire scenes.
Improvements to some materials and textures.
Animations
Fixed a bug that caused some agents to fly in civilian missions due to an animation problem.
UI
Added a scrollbar to the list of the settlements in the abdication kingdom decision left-panel.
Source
Changelog.gg summarizes and formats this update. How we read updates.
