In this update11
Full notes
Full Mount & Blade II: Bannerlord update
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What changed
- Performance
- Fixes
- Gameplay
e1.6.3
Singleplayer
Crashes
Fixed a crash that occurred when trying to access the inventory while being held captive.
Fixed a crash that occurred when loading a save file.
Fixed a crash that occurred when an agent successfully blocked multiple attacks on the same frame.
Fixed a crash that occurred when a quest giver died.
Fixed a crash that occurred when the "Destroy Raiders" quest timed out.
Fixed a crash that occurred when entering a smithy that contained Crafting Orders for modded items that had later been removed.
Fixes
Fixed a bug that caused rebelling garrison or militia party leaders to be members of the faction they are rebelling against.
Fixed a bug that caused fief ownership to remain with an eliminated clan if that clan was the leader of a faction.
Fixed a bug that prevented item donation perks from giving experience.
Fixed an issue related to gamepad input.
Fixed a bug that caused the faction data for mercenary clans to be incorrect.
Multiplayer
Crashes
Fixed a crash that occurred when equipped items were dropped in quick succession.
Fixed a crash that occurred when firepots exploded.
Fixes
Fixed an issue related to kill assist perks that allowed additional gold to be carried over to the next round in Skirmish.
e1.6.4 Beta
Singleplayer
Crashes
Fixed a crash that occurred when trying to access the inventory while being held captive. (Also in e1.6.3 hotfix.)
Fixed a crash that occurred when loading a save file. (Also in e1.6.3 hotfix.)
Fixed a crash that occurred when an agent successfully blocked multiple attacks on the same frame. (Also in e1.6.3 hotfix.)
Fixed a crash that occurred when a quest giver died. (Also in e1.6.3 hotfix.)
Fixed a crash that occurred when the "Destroy Raiders" quest timed out. (Also in e1.6.3 hotfix.)
Fixed a crash that occurred when entering a smithy that contained Crafting Orders for modded items that had later been removed. (Also in e1.6.3 hotfix.)
Fixes
Fixed a bug that caused rebelling garrison or militia party leaders to be members of the faction they are rebelling against. (Also in e1.6.3 hotfix.)
Fixed a bug that caused fief ownership to remain with an eliminated clan if that clan was the leader of a faction. (Also in e1.6.3 hotfix.)
Fixed a bug that prevented item donation perks from giving experience. (Also in e1.6.3 hotfix.)
Fixed an issue related to gamepad input. (Also in e1.6.3 hotfix.)
Fixed a bug that caused the faction data for mercenary clans to be incorrect. (Also in e1.6.3 hotfix.)
Fixed a bug that caused marriage barters to be broken.
Fixed a bug that was causing defender archers to mistakenly switch into melee mode in sieges
Fixed an issue that caused objects on the character creation and education screens to be missing.
Fixed an issue that caused the wrong child models to be rendered.
Fixed an issue that caused visual glitches on the character creation screen.
Source
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