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Steam News7 October 20214y ago

Beta Patch Notes e1.6.4

Beta e1.6.4 Singleplayer Crashes Fixed a crash that occurred while returning to the world map. Fixed a crash that occurred due to text area calculation.

In this update13

Full notes

Full Mount & Blade II: Bannerlord update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes3 additions14 changes4 removals
  • Performance
  • Maps
  • UI and audio
  • Gameplay
  • Fixes
  • Balance
fixedCrashesFixed a crash that occurred while returning to the world map.
fixedCrashesFixed a crash that occurred due to text area calculation.
fixedCrashesFixed a crash that occurred when talking to a minor faction hero in an army for the first time.
fixedCrashesFixed a crash that occurred while refreshing army visuals after loading the game.
fixedCrashesFixed a crash that occurred after loading an old save file.
fixedCrashesFixed a crash that occurred due to 'Galter' being imprisoned.
weight of 'Fringed Cloak'4.00.5weight of 'Fringed Cloak' decreased, nerf

Beta e1.6.4

Singleplayer

Crashes

  • Fixed a crash that occurred while returning to the world map.

  • Fixed a crash that occurred due to text area calculation.

  • Fixed a crash that occurred when talking to a minor faction hero in an army for the first time.

  • Fixed a crash that occurred while refreshing army visuals after loading the game.

  • Fixed a crash that occurred after loading an old save file.

  • Fixed a crash that occurred due to 'Galter' being imprisoned.

Performance

  • Battle and siege optimisations.

  • Fixed many campaign map related spikes.

Localisation

  • Chinese localisation updates.

  • Turkish localisation updates.

  • Other general localisation improvements.

  • Text updates and small fixes.

Art

  • Added a crown for Khuzait lords.

  • Sound fixes for Battania scenes.

  • Minor fixes for Khuzait and Empire scenes.

  • Improvements to some materials and textures.

Animations

  • Fixed a bug that caused some agents to fly in civilian missions due to an animation problem.

UI

  • Added a scrollbar to the settlements list in the abdication kingdom decision left-panel.

  • Fixed some issues with item comparison in the inventory.

Clan and Party

  • It is now possible for players to promote companions into nobles with their own clan. In order to use this feature, the player must:

    • Be the leader of a kingdom.

    • Have at least one fief.

    • Have an active companion that is not a family member.

    • Have 20.000 Denars and 500 Influence ready to spend for the promotion.

    • Once the conditions are met the player can initiate the dialogue with a companion about their promotion. The player will grant the companion one of their fiefs and will be able to name their clan. The newly created clan will be a tier 2 clan and receive a 50 relation bonus with the player’s clan.

  • Removed influence gain from donating troops to a clan member's party.

Armies

  • Factions will no longer create armies if they are not at war.

Settlement Actions (Town, Village, Castle and Hideout)

  • Fixed a bug that prevented prisoners from being donated to towns.

Quests & Issues

  • Fixed an issue that allowed hostile settlements to be selected for the "Deliver the Herd" quest.

Conversations & Encounters

  • Removed the ability to attack enemy parties after accepting the safe passage agreement via the "Surrender or die" dialogue.

  • Fixed an incorrect dialogue option that would appear after a successful barter with bandits.

  • Fixed a bug that caused extra candidates to appear in marriage barters.

Other

  • Glaive weapons used in Khuzait tournaments now deal blunt damage.

  • 'Khuzait Darkhan' now has 60 Bow Skill Level and 80 Throwing Skill Level (previously 80 Bow and 60 Throwing).

  • Reduced the weight of 'Fringed Cloak' to 0.5 from 4.0.

  • Removed the non-civilian weapon 'Heavy Flanged Mace' from Khuzait noble civilian equipment sets.

  • 'Legionary Reinforced Studded Harness' now provides 6 arm and 7 body armour (previously 8 arm and 6 body armour).

  • 'Legionary Studded Harness' now provides 4 arm and 7 body armour (previously 4 arm and 6 body armour).

  • 'Leopard Pelt' now provides 4 Body armour (previously 7 body armour).

  • 'Legionary Padded Straps' now provide 9 body armour (previously 11 body armour).

  • Switched 'Reinforced Chainmail Barding' from Sturgia to Vlandia item pool (meaning it is now available in settlements with the Vlandian culture).

  • 'Vlandian Militia Archer' and 'Vlandian Militia Veteran Archer' have been renamed to 'Vlandian Militia Crossbowman' and

Source

Steam News / 7 October 2021

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