In this update7
Full notes
Full Mount & Blade II: Bannerlord update
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What changed
- Performance
- Maps
- Fixes
- UI and audio
- Gameplay
Beta e1.5.10
Singleplayer
Crashes
Fixed a crash that occurred when selecting a ranged weapon.
Fixed a crash that occurred when dying in an arena practice fight while locked onto a target.
Fixed a crash that occurred when using the "add_progress_to_current_building" console command.
Fixed a crash that occurred while reloading save games.
Fixed a crash that occurred when a lord quest giver died.
Fixed a crash that occurred when trying to talk to an army leader that had not merged with the army yet.
Fixed a crash that occurred when encountering 0 troop parties that had spawned after army vs army battles.
Fixed a crash that occurred while loading which was caused by some story mode heroes.
Fixed a crash that occurred in missions when a hero died in battle.
Fixed a crash that occurred after trying to complete a quest with a lord solution.
Fixed a crash that occurred after talking to a companion about their grievance in regards to the last raid.
Fixed a crash that occurred when the player tried to talk to an unmet hero in the player's party.
Fixed a crash that occurred when trying to save a village from a raid.
Fixed a crash that occurred during the Escort Caravan quest.
Fixed a crash that occurred when the player spoke with the daughter-in-law while she was in the player’s party.
Fixed a crash that occurred while navigating the encyclopedia.
Fixed a crash that occurred at the end of the conversation with Arzagos or Istiana.
Fixed a crash that occurred when an issue was completed with an alternative solution while the main party was moving on the map.
Fixed a crash that occurred due to bandit factions sending ransom offers.
Fixed a crash that occurred during the Weaken Empire main storyline quest.
Fixed a crash that occurred due to delayed peace declarations during the main storyline last phase.
Fixed a crash that occurred due to ransom offers that were made for the player’s companions.
Fixed a crash that occurred when the rival gang leader quest giver died during the alley mission.
Fixed a crash that occurred when switching weapons in the smithy.
Fixed a crash that occurred when trying to complete a non-valid transfer in the order transfer popup.
Performance
Improved campaign map party performance with code refactoring.
Slightly reduced video memory usage on the campaign map.
Increased quick conversation loading performance.
The transfer of a large number of units by the AI between formations was overhauled to increase performance and prevent spikes.
Made several optimisations regarding AI parties recruiting prisoners.
Save & Load
Fixed a bug that made town alleys empty after a save/load.
Fixed a bug that prevented the game menu ID from being saved.
Fixed a bug that removed some NPCs and companions when loading a game.
Localisation
Chinese language updates.
Turkish language updates.
Various text updates and grammar corrections.
Art
Added an intro video that plays when starting a new Story mode or Sandbox campaign. This video gives an overview of the state of Calradia as the game begins.
Added 23 new village scenes.
4 Aserai
2 Battania
11 Empire
3 Khuzait
2 Sturgia
1 Vlandia
Added 10 new town scenes for Syronea, Onira Jaculan, Ocs hall, Sargot, Myzea, Jalmarys, Zeonica, Ortysia, Rovalt, and Diatma.
Added 3 new castle scenes for Mazdahan, Sestadim, and Verecsand castles.
Added a new tartan patterned scarf.
Source
Changelog.gg summarizes and formats this update. How we read updates.
