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Full Mount & Blade II: Bannerlord update
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Repeated intro
Greetings warriors of Calradia!
What changed
- Compatibility
- Gameplay
- UI and audio
- Maps
After a lot of careful deliberation, we are finally ready to announce the creative competition winners! You can check out the video below to see some of the amazing entries or you can skip ahead to the text version below if you prefer to read.
Greetings warriors of Calradia!
Back in October, Bannerlord reached a pretty significant milestone in its Early Access journey with the beta release of the first batch of modding tools. To celebrate the occasion, we issued a challenge by inviting you all to flex your creative muscles in the form of 3 different competitions, with some fairly significant prizes up for grabs!
Today, we are pleased to be able to share some of the amazing entries that we received with you, as we announce the winners!
But, just before we do, please allow us to spend a moment to acknowledge the skill, effort, and dedication shown by each contestant in creating what have turned out to be some phenomenal works of art for us all to enjoy! The immense quality of the entries made judging the contests extremely difficult but really rewarding at the same time! Thank you for your amazing contributions, you should all be very proud of your work!
Scene Design Contest
First up, we have the Scene Design Contest which challenged modders to create a Bannerlord themed village scene that took into consideration design guidelines set out by our level designers.
We want to start by saying just how blown away we were by the entries! There was so much craftsmanship on display in terms of visuals, and a lot of thought and consideration was given to gameplay, which was great to see. We are really pleased and encouraged by some of the creative ways in which people have used our tools to create some stunning effects, and we have certainly picked up an idea or two along the way!
And just before we move on to look at those winners, we want to give a special thanks to community members Macbeth and FoozleMcDoozle for their assistance with the contest. Thank you!
And so, without further ado…
3rd Place
In third place, and winner of the Intel® Core™ i7-8700K Processor we have, Methking, with their scene, Kingstranding.
Steam post image Kingstranding by Methking
We feel that this scene has a really smart layout, with small touches like the stream that leads from the spawn towards the village centre, helping to guide the player, to be well thought out. This scene also takes into consideration immersive details, such as scene props reflecting seasonal changes, along with other touches, like the great use of sound around the scene and the small easter eggs dotted around for us to find!
2nd Place
In second place, and winner of the Intel® NUC 9 Extreme Kit we have, Yurek, with their creation, Meteora Terra.
Steam post image Meteora Terra by Yurek
This visually stunning scene uses simple rock meshes in a really smart way, and compliments this with some skilful texture blending to create a really unique and charming mountainside village. The choice of colours across the scene gives a natural and authentic feel and there are some really nice additional touches, such as the points of interest on the map, the water effects, and the backdrop.
1st Place
And in first place, and winner of the BANNERLORD CUSTOM PC by Intel® is BeefBacon, with their scene, Craglowe.
Steam post image Craglowe by BeefBacon
We really like
Source
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