In this update15
Full notes
Full Mount & Blade II: Bannerlord update
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What changed
- Performance
- Fixes
- UI and audio
- Compatibility
- Store
- Gameplay
Main e1.5.8
Latest Changes:
Singleplayer
Fixes
Fixed a crash that occurred when the player was killed while locked onto a target during a practice fight.
Fixed ghosting in DLSS mode.
Fixed an issue that caused an endless loop after the kingdom screen was opened.
Fixed an issue with sieges being lifted prematurely (attackers were repeatedly visiting nearby towns to heal their wounded troops, creating a siege heal loop).
Translation/language files in unselected mods are no longer loaded.
Multiplayer
Fixes
Fixed an issue with slow walking speeds when taking control of a unit in Captain Mode.
Previous Beta Hotfixes:
04/03/21
Singleplayer
Crashes
Fixed a crash that occurred when a value that was higher than is allowed was pasted in integer input fields.
Fixed a crash that occurred when capturing the last settlement of a kingdom that was a target in the conspiracy phase of the main storyline.
Fixes
Fixed a DLSS related issue with the resolution scale causing a dark screen.
Fixed a DLSS related issue with medium shading quality causing corrupted images.
Fixed an issue with some settlements being unselectable due to the horizontal layout in the 'Gift Settlement' menu.
Fixed an issue that made some notables disappear when loading save files.
Fixed an issue with thumbnails failing to load.
Fixed an issue that caused conversation tag weights (that affect dialogue variation) to be set improperly.
Changes
Minor improvement to opening times for Clan, Character, Inventory and Party screens.
26/02/21
Singleplayer
Crashes
Fixed a crash that occurred when a crossbow was equipped by cavalry agents.
Fixes
Fixed an issue with AI archers failing to fire at mounted enemies until they were too close. Now they will start shooting sooner.
Fixed an issue with 'Guaran' using the wrong civilian outfit templates.
Fixed an issue with decreased troop count in common areas.
Fixed an issue with thugs offering mercenary services in common areas.
18/02/21
Singleplayer
Crashes
Fixed a crash that occurred when the player or hideout boss killed spectator troops during a hideout duel.
Fixed a crash caused by loading an old save that starts immediately with the siege aftermath menu, (which has been changed in new versions and contains pillaging options).
Fixed a crash caused by average item price calculations.
Fixes
Fixed an issue that directs the player to a peace menu while raiding a settlement even though no peace occurs.
Average gold amounts of towns are increased.
16/02/21
Singleplayer
Crashes
Fixed a crash that could occur after winning a battle.
Fixes
Increased the probability for NPC parties with a high ratio of wounded troops to visit a settlement and rest.
Reduced the rate at which notables' recruitable troops upgrade.
Fixed an issue with the colour grade selection in photo mode.
Fixed an issue that blocked the loading of item thumbnail images.
Leadership Authority perk's secondary effect is changed to 'Increase party size limit by 5'.
Tactics Swift Regroup perk primary effect is changed to 'Decrease disorganized time for breaking sieges or raids by 15%'.
Scout Foragers perk secondary effect is changed to '15% reduction in disorganized state recovery duration'.
Fixed an error that caused caravan and garrison parties to not show up in the clan parties list.
Fixed a bug that could sometimes result in non-clickable pillaging options after sieges.
Removed relation penalties for
Source
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