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Steam News10 March 20215y ago

Beta Patch Notes e1.5.9

Beta e1.5.9 Singleplayer Crashes Fixed a crash that occurred when the player or the hideout boss killed one of the spectator troops during a hideout duel.

In this update9

Full notes

Full Mount & Blade II: Bannerlord update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

20 fixes5 additions7 changes0 removals
  • Performance
  • Fixes
  • UI and audio
  • Gameplay
fixedCrashesFixed a crash that occurred when the player or the hideout boss killed one of the spectator troops during a hideout duel.
fixedCrashesFixed a crash that occurred when pressing Ctrl and + on an empty item stack.
fixedCrashesFixed a crash that occurred when switching weapon types in the crafting screen when secondary usage had been selected.
fixedCrashesFixed a crash that occurred when encountering parties on the campaign map.
fixedCrashesFixed a crash that occurred when trying to talk to a lord in a besieging army.
fixedCrashesFixed a crash that occurred when executing the last non-mercenary lord of a kingdom.

Beta e1.5.9

Singleplayer

Crashes

  • Fixed a crash that occurred when the player or the hideout boss killed one of the spectator troops during a hideout duel.

  • Fixed a crash that occurred when pressing Ctrl and + on an empty item stack.

  • Fixed a crash that occurred when switching weapon types in the crafting screen when secondary usage had been selected.

  • Fixed a crash that occurred when encountering parties on the campaign map.

  • Fixed a crash that occurred when trying to talk to a lord in a besieging army.

  • Fixed a crash that occurred when executing the last non-mercenary lord of a kingdom.

  • Fixed a crash that occurred while loading a game after activating the 'Lord Needs Garrison Troops' quest.

  • Fixed a crash that occurred due to a 'Know-how' perk bug after attacking a caravan.

  • Fixed a crash that occurred when entering a settlement after being held as a prisoner at the time of loading a save file.

  • Fixed a crash that occurred after the conversation with 'Tacteos' was finished.

  • Fixed a crash that occurred after the conversation with 'Arzagos' about 'Assemble the Dragon Banner' was finished.

  • Fixed a crash that occurred when the 'Conspiracy Base of Operations' quest was completed with the Hideout Boss dead.

  • Fixed a crash that occurred due to clans being created in the last phase of the main storyline not having their leaders set correctly.

  • Fixed a crash that occurred when loading an old save that started on the siege aftermath menu (which now contains pillaging options).

  • Fixed a crash that occurred by decision proposals made by eliminated or mercenary clans.

  • Fixed a crash that occurred after losing a battle with an army.

Save & Load

  • Fixed a bug that prevented saving on some game menus.

  • Fixed a bug that made some notables and companions disappear on load.

Localisation

  • Fixed missing reference links for non-English languages in the 'Concepts' texts of the 'Encyclopedia'.

  • Turkish translation updates.

  • Chinese translation updates.

  • Minor text updates.

Art

  • Added a new clothing item: 'Decorated Thick Tunic'.

  • Added a new cloak: 'Reinforced Neck Guard'.

  • Performance improvements to Sturgia level 2 gatehouse model.

  • Fixed cloth physics issues with the 'Northern Warlord Helmet'.

Animations

  • NPC characters now have a smoother transition from walking to running when escorting players.

  • Inventory animation refactoring has been completed. Characters no longer reset their animations when a new item is equipped.

Audio

  • Minor ambient sound fixes to scenes.

UI Changes

  • Party Screen Change Values

    • The party screen now shows influence, horse and morale change on top of gold change. Influence gain shows up while donating troops, horse change shows up while upgrading troops, and morale change shows up while recruiting prisoners. Players are now able to see exactly how much currency they will gain or lose when they close the screen with the 'Done' button.

  • UI Code Gen

    • We've implemented a new system for UI screen initialisation and execution. This change improves performance and memory usage.

  • Gamepad Navigation Improvements

    • Players can now navigate some selected screens with the Dpad.

    • Initial menu and conversations with Dpad up and down. While on the campaign map, when the cursor is at the centre, players can click Dpad left, focus on the game menu and navigate the game menu with up and down. Clicking right and down at that stage will focus on the map bar and using Dpad left and right

Source

Steam News / 10 March 2021

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