In this update7
Full notes
Full Mount & Blade II: Bannerlord update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Performance
- Gameplay
- Maps
Main e1.5.7
Singleplayer
Fixes
Fixed an issue with the 'Call to Arms' perk bonus. It is now 10% (as intended).
Fixed a GPU memory leak caused by conversation scenes.
Known Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
Beta e1.5.8
Singleplayer
Crashes
Fixed a crash that could occur during battles. (Also in e1.5.7 hotfix - 08/02/21.)
Fixes
Fixed a bug that caused the mouse cursor to disappear on the campaign map.
Fixed an issue with hordes of bandit parties being spawned on the campaign map.
Fixed an issue with the 'Call to Arms' perk bonus. It is now 10% (as intended). (Also in e1.5.7 hotfix.)
Fixed a bug that changed disbanding parties' names to 'unnamedMobileParty'.
Fixed a crash that occurred when opening the character customisation screen with a young character. (Also in e1.5.7 hotfix - 08/02/21.)
Fixed an issue that caused some troops to remain static during hideout boss fights. (Also in e1.5.7 hotfix - 08/02/21.)
Removed erroneous skill templates from faction troops. Veteran Bowman units now use Nordic Shortbow. (Also in e1.5.7 hotfix - 08/02/21.)
Fixed a GPU memory leak caused by conversation scenes. (Also in e1.5.7 hotfix.)
Fixed the prosperity loss calculations for pillaging.
Fixed an issue with the AI taking into account the settlement owner culture instead of the settlement culture when deciding siege aftermath actions.
Fixed a bug that caused lords to act like non-lord parties upon loading a save.
Known Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
Source
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