In this update6
Full notes
Full Mount & Blade II: Bannerlord update
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What changed
- Maps
- Fixes
- Events
- Gameplay
- Performance
- Balance
Main e1.5.7
Latest Changes:
Singleplayer
Fixed a bug that caused trees to disappear at short viewing distance on the campaign map.
Fixed a bug that enabled eliminated clans to propose kingdom decisions.
'Preventive Medicine' perk now works after successful hideout assaults.
Fixed a bug that caused the 'Famous Commander' perk secondary bonus to not work for recruits and mercenaries.
Fixed a bug that caused the education focus point rewards to not be applied to the child.
Fixed education notifications triggering in games with ageing disabled.
Removed non-civilian weaponry from civilian starting equipment sets.
Removed skill templates that override already present character skills.
Fixed and implemented perks in Steward, Roguery, Tactics and Trade.
Fixed a bug that changed disbanding parties' names to 'unnamedParty'.
Fixed a crash that occurred on load when a disbanding party remained in an army.
Fixed a bug that caused the Sturgian Female Nobles to fight in battles without their armour.
Multiplayer
Fixed a bug that caused the game to end with the wrong side winning when a player killed an enemy in overtime.
Combat Changes
Increased damage multiplier for ‘Bonus Damage to Shields’ effect on weapons (all axes and some 2-handed weapons).
- Captain ModeBonus Damage to Shields multiplier increased from no bonus damage (1x) to 1.25x
- All other ModesBonus Damage to Shields multiplier increased from 2x to 2.5x
Slightly increased base accuracy for Mounted Archery.
Equipment Changes
New Shields:
Bronze Reinforced Highland Large Shield
Hit Points: 90
Armour: 5
Weight: 1.2
Iron Reinforced Highland Large Shield
Hit Points: 140
Armour: 5
Weight: 2
Leather Bound Kite Shield
Hit Points: 80
Armour: 5
Weight: 1.2
Worn Kite Shield
Hit Points: 80
Armour: 5
Weight: 1.2
New Bow:
Guard’s Bow
Accuracy: 95
Damage: 63
Speed: 80
Crossbow damages decreased:
Light Crossbow Damage decreased from 65 to 60.
Crossbow Damage decreased from 78 to 72.
Arbalest Damage decreased from 90 to 85.
Menavlion damages decreased:
Menavlion damage decreased from 120 to 109.
Long Menavlion damage decreased from 125 to 118.
Heavy Menavlion damage decreased from 158 to 151.
Cavalry Menavlion damage decreased from 118 to 110.
Highland Twohanded Woodcutter's Axe damage decreased from 95 to 84.
Eastern Heavy Mace damage increased from 59 to 69.
Eastern Infantry Club damage increased from 39 to 43.
Imperial Heavy Axe swing speed decreased from 98 to 93.
Throwing Weapon Damages increased:
Javelin damage increased from 34 to 40.
Imperial Javelin damage increased from 45 to 50.
Light Javelin damage increased from 25 to 27.
Francesca damage increased from 44 to 51.
Highland Javelin damage increased from 46 to 51.
Northern Fish Harpoon damage increased from 33 to 38.
Reinforced Northern Fish Harpoon damage increased from 49 to 55.
Jereed damage increased from 52 to 55.
Southern Throwing Axe damage increased from 49 to 55.
Northern Throwing Axe increased from 34 to 40.
Desert Oval Shield:
Hitpoints decreased from 160 to 100.
Armour decreased from 15 to 5.
Weight decreased from 3.2 to 1.2.
Decorated Oval Shield:
Hitpoints increased from 125 to 140.
Armour increased from 10 to 15.
Weight decreased from 4.7 to 3.
Footman's Wicker Shield
Hitpoints increased from 190 to 230
Armour increased from 12 to 15
Troop Changes
All Skirmishers:
Improved acceleration when running.
Slightly improved Combat Movement Speed.
- Captain ModeIncreased Ranged
Source
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