HomeGamesUpdatesPricingMethodology
Steam News4 February 20215y ago

Patch Notes e1.5.7

Main e1.5.7 Latest Changes: Singleplayer Fixed a bug that caused trees to disappear at short viewing distance on the campaign map. Fixed a bug that enabled eliminated clans to propose kingdom decisions.

In this update6

Full notes

Full Mount & Blade II: Bannerlord update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes2 additions15 changes2 removals
  • Maps
  • Fixes
  • Events
  • Gameplay
  • Performance
  • Balance
fixedSingleplayerFixed a bug that caused trees to disappear at short viewing distance on the campaign map.
fixedSingleplayerFixed a bug that enabled eliminated clans to propose kingdom decisions.
fixedSingleplayerFixed a bug that caused the 'Famous Commander' perk secondary bonus to not work for recruits and mercenaries.
fixedSingleplayerFixed a bug that caused the education focus point rewards to not be applied to the child.
fixedSingleplayerFixed education notifications triggering in games with ageing disabled.
removedSingleplayerRemoved non-civilian weaponry from civilian starting equipment sets.
Crossbow damages decreased: Light Crossbow Damage6560Crossbow damages decreased: Light Crossbow Damage decreased, nerfCrossbow Damage7872Crossbow Damage decreased, nerfArbalest Damage9085Arbalest Damage decreased, nerfMenavlion damages decreased: Menavlion damage120109Menavlion damages decreased: Menavlion damage decreased, nerf

Main e1.5.7

Latest Changes:

Singleplayer

  • Fixed a bug that caused trees to disappear at short viewing distance on the campaign map.

  • Fixed a bug that enabled eliminated clans to propose kingdom decisions.

  • 'Preventive Medicine' perk now works after successful hideout assaults.

  • Fixed a bug that caused the 'Famous Commander' perk secondary bonus to not work for recruits and mercenaries.

  • Fixed a bug that caused the education focus point rewards to not be applied to the child.

  • Fixed education notifications triggering in games with ageing disabled.

  • Removed non-civilian weaponry from civilian starting equipment sets.

  • Removed skill templates that override already present character skills.

  • Fixed and implemented perks in Steward, Roguery, Tactics and Trade.

  • Fixed a bug that changed disbanding parties' names to 'unnamedParty'.

  • Fixed a crash that occurred on load when a disbanding party remained in an army.

  • Fixed a bug that caused the Sturgian Female Nobles to fight in battles without their armour.

Multiplayer

  • Fixed a bug that caused the game to end with the wrong side winning when a player killed an enemy in overtime.

Combat Changes

  • Increased damage multiplier for ‘Bonus Damage to Shields’ effect on weapons (all axes and some 2-handed weapons).

  • Captain ModeBonus Damage to Shields multiplier increased from no bonus damage (1x) to 1.25x
  • All other ModesBonus Damage to Shields multiplier increased from 2x to 2.5x
  • Slightly increased base accuracy for Mounted Archery.

Equipment Changes

  • New Shields:

    • Bronze Reinforced Highland Large Shield

      • Hit Points: 90

      • Armour: 5

      • Weight: 1.2

    • Iron Reinforced Highland Large Shield

      • Hit Points: 140

      • Armour: 5

      • Weight: 2

    • Leather Bound Kite Shield

      • Hit Points: 80

      • Armour: 5

      • Weight: 1.2

    • Worn Kite Shield

      • Hit Points: 80

      • Armour: 5

      • Weight: 1.2

  • New Bow:

    • Guard’s Bow

      • Accuracy: 95

      • Damage: 63

      • Speed: 80

  • Crossbow damages decreased:

    • Light Crossbow Damage decreased from 65 to 60.

    • Crossbow Damage decreased from 78 to 72.

    • Arbalest Damage decreased from 90 to 85.

  • Menavlion damages decreased:

    • Menavlion damage decreased from 120 to 109.

    • Long Menavlion damage decreased from 125 to 118.

    • Heavy Menavlion damage decreased from 158 to 151.

    • Cavalry Menavlion damage decreased from 118 to 110.

  • Highland Twohanded Woodcutter's Axe damage decreased from 95 to 84.

  • Eastern Heavy Mace damage increased from 59 to 69.

  • Eastern Infantry Club damage increased from 39 to 43.

  • Imperial Heavy Axe swing speed decreased from 98 to 93.

  • Throwing Weapon Damages increased:

    • Javelin damage increased from 34 to 40.

    • Imperial Javelin damage increased from 45 to 50.

    • Light Javelin damage increased from 25 to 27.

    • Francesca damage increased from 44 to 51.

    • Highland Javelin damage increased from 46 to 51.

    • Northern Fish Harpoon damage increased from 33 to 38.

    • Reinforced Northern Fish Harpoon damage increased from 49 to 55.

    • Jereed damage increased from 52 to 55.

    • Southern Throwing Axe damage increased from 49 to 55.

    • Northern Throwing Axe increased from 34 to 40.

  • Desert Oval Shield:

    • Hitpoints decreased from 160 to 100.

    • Armour decreased from 15 to 5.

    • Weight decreased from 3.2 to 1.2.

  • Decorated Oval Shield:

    • Hitpoints increased from 125 to 140.

    • Armour increased from 10 to 15.

    • Weight decreased from 4.7 to 3.

  • Footman's Wicker Shield

    • Hitpoints increased from 190 to 230

    • Armour increased from 12 to 15

Troop Changes

  • All Skirmishers:

    • Improved acceleration when running.

    • Slightly improved Combat Movement Speed.

    • Captain ModeIncreased Ranged

Source

Steam News / 4 February 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.