In this update6
Full notes
Full Mount & Blade II: Bannerlord update
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What changed
- Performance
- Fixes
- Maps
- Balance
- Gameplay
Main e1.5.6
Singleplayer
Fixed a crash that occurred when an uninitialised inverse kinematics data was accessed for human characters.
Fixed a crash that occurred after the declaration of war in the Spy Among Us quest.
Fixed bugged Athletics, Riding, Throwing, Polearm and One-Handed perks.
Fixed an issue with siege icons on settlement nameplates not working correctly. Siege icons will now disappear correctly after a siege on the Campaign map. Also, added the missing siege icon for the preparation phase.
Fixed discrepancies towards body armour weights.
Fixed an issue that granted clan influence from dead clan members with the Immortal Charm perk.
Fixed misspelt settlement names on the campaign map.
Fixed an issue that led to uninitialised temporary parties that could hold nobles prisoner to exist longer than intended.
Fixed an issue that prevented melee combat effects (knockback, knockdown, dismount) from working properly.
Disabled the ability for riders to rear their mount when it is already rearing due to a collision or from taking damage.
Fixed an issue with the heir menu not opening if the main hero dies while laying siege.
Added one-click orders to F4 through F9 keys. Players can now give:
F4 - Toggle Fire
F5 - Toggle Mount
F6 - Toggle AI
F7 - Face Direction
F8 - Shield Wall
F9 - Line Formation orders
Multiplayer
Fixed a UI crash that occurred when logging in or out.
Fixed various spots that let troops fall through in the Ebereth Hillfort Captain Mode map.
Fixed a couple of map related bugs on Captain mode maps Druimmor Forest and Cliffs of Akkalat.
Disabled the ability for riders to rear their mount when it is already rearing due to a collision or from taking damage.
Combat Changes
Spears used on foot now deal damage earlier.
Thrust attacks now hit for perfect damage earlier.
Weapon Changes
New Weapon:
Highland Noble Two-Handed Sword (Fian)
Swing Speed: 91
Damage: 99
Length: 105
Empire Polearm (Palatine Guard)
Swing Speed: 76
Damage: 103
Length: 163
Aserai Mace Swing Speed value decreased from 94 to 89.
Aserai Heavy Mace Swing Speed value decreased from 87 to 86.
Southern Pike (Aserai):
Thrust Speed value increased from 89 to 91.
Damage value increased from 39 to 44.
Battania Mace Swing Speed value decreased from 97 to 91.
Highland Two-Handed Sword (Fian):
Swing Speed value decreased from 96 to 88.
Damage value decreased from 103 to 93.
Highland Pike (Battania)
Thrust Speed value increased from 88 to 89.
Damage value increased from 36 to 40.
Empire Mace Swing Speed value decreased from 92 to 87.
Empire Heavy Mace Swing Speed value decreased from 88 to 87.
Khuzait Heavy Mace Swing Speed value decreased from 88 to 87.
Eastern Pike (Khuzait)
Thrust Speed value increased from 89 to 91.
Damage value increased from 38 to 42.
Sturgia Mace Swing Speed value decreased from 92 to 88.
Vlandian Mace Swing Speed value decreased from 96 to 91.
Awl Pike (Vlandia)
Thrust Speed value increased from 91 to 92.
Damage value increased from 37 to 41.
Light Crossbow Damage value decreased from 70 to 65.
Crossbow Damage value decreased from 85 to 78.
Arbalest Damage value decreased from 95 to 90.
Troop Changes
Aserai
Skirmisher
Speed value increased from 82 to 83.
Troop Count increased from 17 to 18.
Tribal Warrior
Speed value increased
Source
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