In this update2
Full notes
Full Mount & Blade II: Bannerlord update
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What changed
- Performance
- Maps
- Gameplay
- UI and audio
- Fixes
Beta e1.5.7
Singleplayer
Crashes
Fixed a crash that occurred after Tacteos was rescued by the main hero in the tutorial phase.
Fixed a crash that occurred when a player tried to enter some Empire villages.
Fixed a crash that occurred during scene loads due to the navigation mesh.
Fixed a crash that occurred while recruiting a mercenary company from a neutral army.
Fixed a crash that occurred after attacking caravans or villagers as a mercenary.
Fixed a crash related to press and hold function while picking up items with "F" key.
Fixed a bug that caused the game to crash during barter.
Fixed a crash that occurred when the companion was solving the “Help With Outlaws” quest.
Performance
Fixed the rendering of snow on some places of the world map.
Fixed a memory leak which occurred after entering a field battle.
Memory allocation optimizations were made on the campaign map to reduce framerate drops.
Campaign performance improvements.
Save & Load
Save time has been reduced slightly.
Save game optimisation.
Localisation
Minor text fixes.
Turkish language updates.
Chinese language updates.
Art
Added two new Sturgian light armours.
Added a new Battanian scale armour.
Visual improvements to two swamp and one highland battle terrain.
Visual improvements on some Battanian houses.
Fixed various armour clipping issues.
Visual improvements on Vlandia arena models.
Visual improvements on various interior building models.
Fixed a bug that caused beggar agents to spawn more than there were scene beggar spawn points.
Civilian navmesh fixes for vlandia_castle_005a.
Improved player clan member spawning locations in settlements.
Various village improvements.
Improvements on some materials and textures.
Fixed clipping issues on some helmets.
Animations
Fixed a problem that caused agents to walk unusually fast in some cases.
UI Changes
Map conversations now support voice lines.
Improved the information shown in the Kingdom/Fiefs tab.
Text input queries now autofocus on the input automatically (no need to click on the input anymore).
Moved estimated GPU memory usage to the right side for better presentation.
Added keyboard/gamepad shortcuts to the custom battle and save/load screens.
Separated Performance options into different categories to better represent these options.
The overall quality option is now at the top.
Added colours to troop portraits in the party screen.
Parties joining an army will no longer lose trackers that they had before joining the army.
Face generation tabs can now be navigated with shortcuts.
Added a tooltip to heir selection popup to better inform the player about the possible heroes' skills and attributes before selecting an heir.
Fixes
Fixed search results in encyclopedia search not showing up after a character in Asian languages.
Fixed a bug that caused a hero prisoner (or companion) to not be transferable in some party screens.
Fixed a bug that caused the immediate escape of donated prisoners.
Fixed an overlapping issue in crafting smithing hero selection.
Fixed a visual bug that caused game menu items' text to go out of bounds.
Fixed a visual bug that caused the completed check mark to not show up in completed tasks on the quest screen.
Fixed a visual bug that caused governor name text to show up incorrectly in town management.
Fixed a visual bug that caused a visual element to not show up in the quests screen.
Fixed a bug that caused the "You're leaving loot behind" warning to show up in caravan trade inventory screens.
Fixed a
Source
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