In this update5
Full notes
Full Mount & Blade II: Bannerlord update
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What changed
- Gameplay
- Fixes
- Performance
- Balance
- UI and audio
- Maps
Main e1.5.5
Latest Changes:
Xauna, Nord Town and Castle of fen Altai multiplayer scenes have been changed to their winter versions.
Fixed a bug that caused the “Art of the Trade” quest dialogue to override other quests’ dialogue.
Fixed a bug that caused eliminated clans to retain settlement ownership.
Fixed a bug that made the player’s family members stuck in the player’s settlements as prisoners.
Fixed a bug that caused friendly NPCs to refuse to give a quest and treat the player like an enemy.
Ensured only kingdoms are shown in the kingdom diplomacy screen.
Previous Beta Hotfixes:
15/12/20
Improved the Athletics skill of Battanian Oathsworn unit.
Fixed a crash that occurred during the Training Troops quest when upgrading troops during conversations.
Fixed an issue that allowed players to gain experience points from friendly fire.
Fixed an issue with companions' beards not showing in the army menu.
Fixed a bug that caused the quest settlement in the Escort Merchant Caravan quest to not be counted if it was the quest giver's settlement.
Fixed an issue with NPCs taking prisoners to their party, making them go over their party limit.
Fixed an issue that allowed parties within an army to recruit from nearby raided villages.
Fixed some issues related to Medicine, Leadership, Crossbow and Two-Handed skills' campaign effects.
Fixed an issue with the wrong disbanding party conversations coming up in encounters because of the wrong priorities.
Fixed an issue that made Horse Archers use bows while in melee range.
Couch lance damage is increased. It is now more reliant on weight, rather than horse speed.
04/12/20
Added an option to change the order visual system between Radial and Bar.
Fixed a crash that occurred when clicking on a garrison or a caravan's portrait on the settlement overlay menu.
Fixed a crash that occurred due to town security calculations.
Fixed an issue that caused the Menu to disappear, locking the player between siege and campaign modes after clicking the 'continue siege preparations' option.
Fixed an issue that prevented castle governors from gaining Steward XP.
Fixed an issue that caused the Escort Merchant Caravan quest to fail when the player traded with the caravan they are escorting.
Added missing Khuzait cavalry bonus information to relevant tooltips.
Marauders no longer spawn with longbows.
New Perks: Medicine skill Veterinarian and Fortitude Tonic perks primary effects are implemented.
New Captain Mode Map: Ebereth Hillfort
27/11/20
Changed the Veterans' Respect perk secondary effect to be able to upgrade bandit type troops.
UI:
Fixed an issue with the order radial direction circle position.
Decreased space between order categories.
Removed the centre radial text and made the background of the centre less opaque.
Fixed an issue that caused the player to change equipment while changing selected formations with a gamepad.
Fixed an issue that caused the controller selection frame to be visible when the controller was not active.
Fixed an issue with the given order text not showing up in combat log for toggle orders.
25/11/20
Fixed an issue that caused companions to not have any skills and weapons.
Fixed an issue regarding the toggle order active text and icons.
Fixed an issue that prevented weapon changing, dismounting, etc. while giving orders.
Fixed an issue with the selection circle not showing up for gamepads.
Decreased opacity of order menu UI in general.
Fixed an issue where northern lords would spawn without leg armour.
Combat Changes
Source
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