In this update9
Full notes
Full Mount & Blade II: Bannerlord update
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What changed
- Performance
- UI and audio
- Gameplay
- Maps
- Fixes
Beta e1.5.6
Singleplayer
Crashes
Fixed a crash that occurred when clicking on a militia or caravan's portrait in the settlement overlay menu.
Fixed a crash that occurred while unlocking perks.
Fixed a crash that occurred when the main hero spoke with a disbanding party.
Fixed a crash that occurred while executing prisoners.
Fixed a crash that occurred in conversation with Radagos while “Rescue Your Family” quest was active.
Fixed a crash that occurred when dead notables still had caravans.
Fixed a crash that occurred when changing the culture of a character during character creation.
Fixed a crash that occurred by crafting pieces that were missing from game files.
Fixed a crash that occurred due to the “Beast Whisperer” perk when the game tried to give a mount to a party.
Fixed a rendering crash that occurred when you entered a hideout.
Fixed two crashes that occurred after the player cleared an alley.
Fixed a crash that occurred when a companion was solving the "Help With Outlaws" issue.
Fixed a bug that caused a crash after a player got a fief by bartering.
Performance
Did a refactor to make the ItemRoster system faster and more stable.
Reduced spikes during tableau generation for characters in UI.
Performance improvements for crafting dagger pieces.
Performance improvements for Vlandia village houses.
Performance improvements for Khuzait houses.
Localisation
Minor text updates.
Turkish localization updates.
Art
14 new villages were added.
26 new battle terrains were added.
Added new Sturgia Light Armour.
Added new Highland Scale Over Mail Armour.
Added some variety to existing shoulder armour pieces.
Added new flax plantation and vineyard models for the campaign map.
Various weapon improvements and fixed some bugs on weapons.
Fixed direction issues on some seax knives.
Fixed Bearded Axe’s handle issue.
- Training Ground (Tutorial Scene)Fixed a tree coming out of a house.
Missing texture issue fixed for the dungeon in Revyl.
Northern Light Harness skinning problems fixed.
Various village improvements, fixed some bugs in villages.
Visual improvements for Battania arena models.
Fixed incorrect snow rendering on the outer mesh of the world map.
Animations
Fixed a bug that caused the player's companions to play villager animations.
Campaign Map
Changed village lore to match new locations and changed the production of some villages.
Fixed a bug that spawned the main hero in an unplayable area after heir selection.
Fixed a minor campaign camera issue in which the camera got stuck on high terrain when moving to a location automatically.
UI
Changes
Settlement Nameplate Events
Whenever a player gets in the viewing range of a settlement, they can see if there is a tournament or an issue available in that settlement without visiting it.
Menu Shortcuts
Now players can use shortcuts to take actions in the panel they're currently in. For example, Change tabs with Q-E(LB-RB), Take/Dismiss all with Z-C(LT-RT), Recruit all with Z(LT) etc.
The game menu on the campaign map is now hideable. It will auto-open if there are any changes in the game menu.
Removed "need to be in the same party" requirement for the character developer. You’ll now be able to grant perks to clan members without moving them to your party.
Added a new option in “Gameplay Options” to control which order type to use (Radial or Bar).
Saved game categories will now be sorted by their most recent save time. The most recently saved category will be on top.
Personal kill feed skull will now show up white (instead of red)
Source
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