In this update2
Full notes
Full Mount & Blade II: Bannerlord update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
- Store
- UI and audio
- Compatibility
Main e1.5.4
Fixed an issue with mounted crossbows being unable to reload while standing still.
Fixed a crash that occurred on the multiplayer siege map: Baravenos Encirclement.
Fixed an issue with dead teammate indicator opacity and them not going away.
Fixed the issue of having 100 relations with the village notable in Tevea at the start of the game.
Fixed a crash that occurred when taking a quest from a noble.
Fixed an issue that prevented the 'Draught Animal' quest from being completed.
Fixed the issue of Jawwal Clan skin colour not being according to the initial design.
Fixed a crash that occurred when accepting 'Kidnapped Daughter' quest from Tyl of Kvol.
Fixed the issue with the 'Art of the Trade' quest overriding other open quest dialogues.
Added missing modding tools fixes that were not included in the previous patch.
Fixed a crash that occurred due to the Beast Whisperer perk in Scouting skill.
Fixed an issue that allowed the player to invite their siblings to their party even though they had not come of age yet.
Fixed an issue that prevented the player from choosing their children as their heir.
Fixed an issue that allowed cities to host tournaments during sieges.
Fixed an issue that prevented caravans from carrying sheep, cows and hogs in some towns.
Players and their parties are now counted as 50% weaker to besiegers. They will give up much less with this change.
Fixed the issue with the wrong primary production text being shown on village tooltips. Now, the most produced item in that village is the primary production.
Slaughtering sheep, cows, and hogs now also gives hide.
Fixed an issue that caused settlement claimant decisions to be cancelled and re-proposed indefinitely.
Known Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
Beta e1.5.5
Fixed an issue with mounted crossbows being unable to reload while standing still. (Also in 1.5.4 hotfix.)
Fixed an issue that caused companions to not have any skills and weapons.
Fixed an issue regarding the toggle order active text and icons.
Fixed an issue that prevented weapon changing, dismounting, etc. while giving orders.
Fixed an issue with the selection circle not showing up for gamepads.
Decreased opacity of order menu UI in general.
Fixed a crash that occurred when taking a quest from a noble. (Also in 1.5.4 hotfix.)
Fixed an issue that caused settlement claimant decisions to be cancelled and re-proposed indefinitely. (Also in 1.5.4 hotfix.)
- Fixed a crash that occurred on the multiplayer siege mapBaravenos Encirclement. (Also in 1.5.4 hotfix.)
Fixed an issue where northern lords would spawn without leg armour.
Fixed a crash that occurred due to the Beast Whisperer perk in Scouting skill. (Also in 1.5.4 hotfix.)
Fixed an issue that allowed the player to invite their siblings to their party even though they had not come of age yet. (Also in 1.5.4 hotfix.)
Fixed an issue that prevented the player from choosing their children as their heir. (Also in 1.5.4 hotfix.)
Fixed an issue that allowed cities to host tournaments during sieges. (Also in 1.5.4 hotfix.)
Fixed an issue that prevented caravans from carrying sheep, cows and hogs in some towns. (Also in 1.5.4 hotfix.)
Players and their parties are now counted as 50% weaker to besiegers. They will give up much less with this change. (Also in 1.5.4 hotfix.)
Fixed the issue with the wrong primary production text being shown on village tooltips. Now, the most produced item in that village is the primary production. (Also in 1.5.4 hotfix.)
Source
Changelog.gg summarizes and formats this update. How we read updates.
