In this update10
Full notes
Full Mount & Blade II: Bannerlord update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Performance
- Fixes
- UI and audio
- Gameplay
- Workshop
Main e1.5.3
Previous Beta Hotfixes:
13/10/20
Added missing loading screens for Multiplayer maps.
Initial Beta Changelog:
Singleplayer
Crashes
Fixed a crash that occurred when entering a smithy in any town.
Fixed a crash that occurred in the inventory while moving items with the drag function.
Fixed a crash that occurred when players conquered one of the Scout Enemy Garrison Quest Settlements while having the quest active.
Fixed a crash that occurred when leaving a kingdom during a siege event.
Fixed a crash that happened when players tried to become a vassal while they were in an army.
Fixed a hideout crash that occurred when players attacked an empty hideout. It should no longer be possible to attack empty hideouts now.
Fixed a crash that occurred when peace was declared during simulations.
Fixed a crash that occurred due to the main storyline mentor characters dying.
Fixed a crash that occurred after the rival gang leader quest mission.
Fixed a crash that occurred after marriage barter if the marriage partner was in an army.
Fixed a crash that occurred in the “Find hideout” main storyline quest.
Fixed a crash that occurred when the player died.
Fixed a crash that occurred in some save files when attacking a neutral party and starting a war with their faction.
Fixed crashes/bugs that occurred when a non-player hero died in battle and bugs related to his/her disbanding party.
Fixed a crash that occurred during passive usage of weapons (couch lancing & spear bracing).
Fixed a crash that occurred due to the brother character not appearing after save & load.
Save & Load
Fixed the issue "Could Not Create Save data" for players with Unicode PC username.
All deleted/removed/changed items from .xml's will become "Trash" items. (Some old saves that used crafting were crashing because they tried to load deleted items. This should be resolved now.)
Localisation
Minor text fixes and localisation updates.
Chinese localisation updates.
Simplified Chinese translation file row fix.
Art
Improvements on khuzait_village_b and khuzait_village_c.
Various visual bug fixes on some scenes.
Added new workshop wall scene props.
Updated cloth patterns and some mesh details for two Battanian chainmail armours.
Improvements on several Empire building models.
UI
Fixed an issue in the army management screen that occurred while closing the popup if the player's influence was below 0.
Fixed a bug that caused the nameplate of the main party to not appear when starting a new campaign.
Battles and Sieges
Fixed a bug which crashed the game when the player transferred troops to custom formations in battle and then gave formation orders.
A minor position calculation error in the formation AI was fixed.
Cavalry aiming had some errors on hills, which resulted in cavalry not hitting the enemy at all. This was fixed.
Fixed attacker's formation and boundary issues on sturgia_town_b.
Fixed certain weapons that were stuck to dead agents and were randomly disappearing.
Fixed an issue with death cam in battles.
Character Development System
Added 18 combat-related archery skill perks. This completes the archery skill perk tree.
Added 19 combat-related crossbow skill perks. This completes the crossbow skill perk tree.
Added stewardship experience gain for heroes that have been assigned as governors.
Opening Face Generator screen with 'V' is re-enabled in the main map. But the hair and beard options are limited to a few simple ones. For haircuts, the Barber NPC can be visited at any
Source
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