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Steam News7 October 20205y ago

Hotfix (e1.5.2 - 07/10/20)

Main e1.5.2 Fixed a crash when picking up a dropped weapon. Modding Tool Fixes Crash from the "Start Mission" button is fixed. It opens a mounted agent mission.

In this update1

Full notes

Full Mount & Blade II: Bannerlord update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions1 change0 removals
  • Performance
  • Gameplay
fixedMain e1.5.2Fixed a crash when picking up a dropped weapon.
fixedMain e1.5.2Crash from the "Start Mission" button is fixed. It opens a mounted agent mission.
addedMain e1.5.2Added a new tool to create a new module within the modding tools. It will populate the module with empty registered files for ease of modding.
changedMain e1.5.2Modding tools terrain operations crash fixes.
addedMain e1.5.2Added new checks and better error reporting for mismatched, not located DLL's from mods, both for the base game and the modding tools.
addedMain e1.5.2Easier overriding for materials and animation clips added to the right-click menu to the assets in Resource Browser. "Create Override" creates an override for those assets in the selected new module. You do not need to create an empty resource with the same name and change the properties to be same with the overridden resource.

Main e1.5.2

  • Fixed a crash when picking up a dropped weapon.

Modding Tool Fixes

  • Crash from the "Start Mission" button is fixed. It opens a mounted agent mission.

  • Added a new tool to create a new module within the modding tools. It will populate the module with empty registered files for ease of modding.

  • Modding tools terrain operations crash fixes.

  • Added new checks and better error reporting for mismatched, not located DLL's from mods, both for the base game and the modding tools.

  • Easier overriding for materials and animation clips added to the right-click menu to the assets in Resource Browser. "Create Override" creates an override for those assets in the selected new module. You do not need to create an empty resource with the same name and change the properties to be same with the overridden resource.

Source

Steam News / 7 October 2020

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