In this update10
Full notes
Full Mount & Blade II: Bannerlord update
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What changed
- Fixes
- Gameplay
- Performance
- UI and audio
Main e1.5.2
Latest Changes:
Fixed an issue with death cam in battles.
Previous Beta Hotfixes:
25/09/20
Fixed a problem with animation sampling.
Fixed a bug that caused the player to get captured, lose all troops and companions despite a successful battle.
Both player and the bandit camp boss were forced to start the duel or battle without a wielded weapon. Now the boss wields the weapon when the dialogue is over and the player holds his weapon in his hands if he had already had one.
Removed the dismounting feature from spear blade parts. Dismounting can now only be applied with spear guard pieces.
Various problems with companion and lord deaths were resolved. (Parties that lost their party leader in special circumstances should not become stuck. Clan party creation & clan role assignment should not be locked if a companion party leader dies. A number of crashes were handled.) This fix does not resolve the issue in already broken save games.
Fixed a crash that occurred if the player failed at romance bartering.
Minor improvement in autosave timings.
22/09/20
Fixed a bug that caused new notables to not spawn in some situations.
Fixed a bug that made the wrong menu appear if the player selected an aggressive action in a conversation with an army member.
Fixed a bug that caused the nameplate of the main party to not appear when starting a new campaign.
17/09/20
Fixed an issue that prevented player-led army parties from recruiting troops.
Fixed an issue that caused party icons to disappear after exiting a settlement.
Fixed a crash that occurred when entering the smithy in any town.
Fixed a crash that occurred when the Trade screen opened.
Fixed a crash that occurred if the player kingdom makes peace during a battle simulation.
Players will no longer create caravans for the Lord Needs a Tutor quest NPC.
Fixed the issue of multiplayer player avatars looking older than their own setting.
Fixed a bug that threw the player out if the player was disguised in an enemy town and the player's clan declared war/peace with another faction.
Initial Beta Changelog:
Singleplayer
Crashes
Fixed a Save & Load crash that occurred because of armies that were on an invalid navigation mesh after map changes and had the wrong parties attached to them.
Fixed a crash that occurred after a rival gang quest battle mission.
Fixed a crash that occurred when creating a kingdom during a siege.
Fixed a crash that happened when the Company of Trouble issue quest completed.
Fixed a crash that happened when a party tried to disband and merge to a neutral city with prisoners that are in a war with the disbanding party's faction, but not in war with the merge city's faction.
Fixed a crash that occurred after character creation.
Save & Load
Fixed a crash that happened during saving.
Localisation
Chinese localisation updates.
Turkish translation updates.
Minor text and punctuation fixes.
Art
Removed old sheep model. Added new sheep model and animations.
Fixed lighting issues on one of the Empire Towns (empire_town_h).
Fixed gate problem on one of the Aserai Castles (aserai_town_b).
Tree size corrections were made (flora_tree_high_004).
Minor texture improvement on harness Saddle of Aeneas.
Added new Battanian chainmail armour (battanian_chainmail_armor_03).
UI
Improved Select Ruler, Policy, Make Peace, Declare War and Expel Clan decision panels in kingdom decision popup.
Fixed some localisation issues.
Added new crafting
Source
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