In this update2
Full notes
Full Mount & Blade II: Bannerlord update
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What changed
- Performance
- Fixes
- Gameplay
- Compatibility
Main
Versions Native: e1.5.1 SandboxCore: e1.5.1 Sandbox: e1.5.1 Storymode: e1.5.1 CustomBattle: e1.5.1
Fixed a crash that happened when the main hero tried to marry someone that was in the same AI-led army.
Fixed a crash that occurred when giving an order to a formation that was created with the F7 Transfer feature.
Fixed an issue related to the entry request when the player waited for some time in a castle settlement.
Fixed the issue for save games that have dead quest givers.
Known Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
Beta
Versions Native: e1.5.2 SandboxCore: e1.5.2 Sandbox: e1.5.2 Storymode: e1.5.2 CustomBattle: e1.5.2
All 1.5.1 fixes above.
Fixed a bug that caused new notables to not spawn in some situations.
Fixed a bug that made the wrong menu appear if the player selected an aggressive action in a conversation with an army member.
Fixed a bug that caused the nameplate of the main party to not appear when starting a new campaign.
Known Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
Source
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