HomeGamesUpdatesPricingMethodology
Steam News22 September 20205y ago

Hotfix (e1.5.1) & Beta Hotfix (e1.5.2 - 22/09/20)

Main Versions Native: e1.5.1 SandboxCore: e1.5.1 Sandbox: e1.5.1 Storymode: e1.5.1 CustomBattle: e1.5.1 Fixed a crash that happened when the main hero tried to marry someone that was in the same AI-led army.

In this update2

Full notes

Full Mount & Blade II: Bannerlord update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes0 additions4 changes0 removals
  • Performance
  • Fixes
  • Gameplay
  • Compatibility
fixedMainFixed a crash that happened when the main hero tried to marry someone that was in the same AI-led army.
fixedMainFixed a crash that occurred when giving an order to a formation that was created with the F7 Transfer feature.
fixedMainFixed an issue related to the entry request when the player waited for some time in a castle settlement.
fixedMainFixed the issue for save games that have dead quest givers.
changedMainKnown Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
changedBetaVersions Native: e1.5.2 SandboxCore: e1.5.2 Sandbox: e1.5.2 Storymode: e1.5.2 CustomBattle: e1.5.2

Main

Versions Native: e1.5.1 SandboxCore: e1.5.1 Sandbox: e1.5.1 Storymode: e1.5.1 CustomBattle: e1.5.1

  • Fixed a crash that happened when the main hero tried to marry someone that was in the same AI-led army.

  • Fixed a crash that occurred when giving an order to a formation that was created with the F7 Transfer feature.

  • Fixed an issue related to the entry request when the player waited for some time in a castle settlement.

  • Fixed the issue for save games that have dead quest givers.

Known Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/

Beta

Versions Native: e1.5.2 SandboxCore: e1.5.2 Sandbox: e1.5.2 Storymode: e1.5.2 CustomBattle: e1.5.2

  • All 1.5.1 fixes above.

  • Fixed a bug that caused new notables to not spawn in some situations.

  • Fixed a bug that made the wrong menu appear if the player selected an aggressive action in a conversation with an army member.

  • Fixed a bug that caused the nameplate of the main party to not appear when starting a new campaign.

Known Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/

Source

Steam News / 22 September 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.