In this update1
Full notes
Full Mount & Blade II: Bannerlord update
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What changed
- Compatibility
- Performance
Beta
Versions Native: e1.4.3 SandboxCore: e1.4.3 Sandbox: e1.4.3 Storymode: e1.4.3 CustomBattle: e1.4.3
Fixed an issue with gathered defenders failing to attack besiegers.
Fixed an issue with sieges not starting from the settlement start assault button.
Fixed a not-compiled shader issue.
Fixed a GPU driver-related crash which happened frequently at different stages of the game.
Fixed an issue that prevented players from selling their workshops.
Fixed a crash which happened when an old common area party was not deleted from memory after it was killed.
Fixed an issue with the militia count being miscalculated if the militia party was not active.
Players will be directed to a new menu if peace occurs between the player's faction and the settlement's faction that the player is currently raiding.
Fixed an issue that could end some hostile relations between the player's and other clans upon kingdom creation.
Known Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
Source
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