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Steam News27 July 20205y ago

Beta Patch Notes e1.4.3

Beta Versions Native: e1.4.3 SandboxCore: e1.4.3 Sandbox: e1.4.3 Storymode: e1.4.3 CustomBattle: e1.4.3 Singleplayer Crashes Fixed a crash that happened upon leaving villages.

In this update9

Full notes

Full Mount & Blade II: Bannerlord update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

18 fixes6 additions16 changes0 removals
  • Compatibility
  • Performance
  • Fixes
  • Gameplay
  • UI and audio
  • Balance
changedBetaVersions Native: e1.4.3 SandboxCore: e1.4.3 Sandbox: e1.4.3 Storymode: e1.4.3 CustomBattle: e1.4.3
fixedCrashesFixed a crash that happened upon leaving villages.
fixedCrashesFixed a crash that occurred when entering some of the hideouts.
fixedCrashesFixed a bug that caused the game to crash when the main hero's troops retreated while the main hero was wounded in Radagos' Hideout.
fixedCrashesFixed a crash that happened when the rogue hero is killed in Notable Wants Daughter Found Quest.
fixedCrashesFixed a crash that happened when the main hero was executed because of crime rating.

Beta

Versions Native: e1.4.3 SandboxCore: e1.4.3 Sandbox: e1.4.3 Storymode: e1.4.3 CustomBattle: e1.4.3

Singleplayer

Crashes

  • Fixed a crash that happened upon leaving villages.

  • Fixed a crash that occurred when entering some of the hideouts.

  • Fixed a bug that caused the game to crash when the main hero's troops retreated while the main hero was wounded in Radagos' Hideout.

  • Fixed a crash that happened when the rogue hero is killed in Notable Wants Daughter Found Quest.

  • Fixed a crash that happened when the main hero was executed because of crime rating.

  • Fixed a crash that occurred when a player successfully persuaded a hero to join his/her kingdom while sieging the related hero's settlement.

  • Fixed a crash that occurred when asking tavern keepers for available issues.

  • Fixed a crash which happened on exiting the game.

  • Fixed a crash that happened when the game could not parse a bad translation text.

  • Fixed a problem that caused crashes while ticking on the campaign map.

  • Fixed a crash that occurred during marriage barter.

  • Fixed a crash that happened at the start of the conspiracy quest.

Performance

  • Reduced memory usage of large settlement scenes by optimizing the memory footprint of game entities.

  • General CPU memory usage improvements for missions/scenes. For one of our currently most demanding scenes (Balgrad), which is very crowded, this meant a reduction of 100-150mb.

  • UI memory usage was reduced on the campaign map. UI binding system performance improvements were made.

  • Optimized weapon mesh loading behaviour for campaign party icons in order to prevent FPS drop spikes.

  • Sword parts have been optimized for better performance during crafting.

Save & Load

  • Fixed a bug that caused troop formations to reset after saving and loading the game.

  • Fixed a bug that caused settlement characters to not to spawn after Saving and loading while waiting in a settlement.

  • Fixed a bug that skips the first clan income after loading the game.

Localisation

  • Chinese localisation improvements

  • Punctuation fixes, spelling corrections and other localisation updates

Art

  • Navmesh edits for better ai movement in the bazaar area of aserait_town_c.

  • Navmesh edits for better ai movement on ladders for sturgia_castle_003.

  • Improvements on empire keep models and scenes.

  • Added new ultra-short afro hair

  • Fixed some visuals issues in weapon crafting pieces.

  • Sestadeim Castle now has a castle scene.

  • Added new Sturgian armor set; Northern Lamellar Vest / Northern Short Lamellar Vest

  • Fixed a physics issue with falling down and getting stuck near some of the walls

  • Visual quality and performance improvements on trees.

  • Added 3 new old looking Sturgian shields

  • Fixed Northern Sloven Leather armor's clipping problems

Campaign Map

  • Pathfinding and navmesh fixes in the world map.

  • Army member icons now make a movement animation while relocating during events, instead of floating.

  • World Map icon textures/models/materials were improved.

UI Changes

  • New conversation screen on the campaign map

    • This will allow players to open conversations on the campaign map with other parties much faster and without a loading screen.

  • Implemented cheering

    • Players can now cheer with the key “O”. A click will play the first cheer animation whereas holding “O” will open a cheer wheel with 4 animations in place. This is a feature in progress and will be implemented for MP with more features in future patches.

  • Custom Battle Improvements

    • Now the "Select a Map" text disappears on editable area focus and all maps are visible on dropdown upon area selection

    • Now siege machines

Source

Steam News / 27 July 2020

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