Full notes
Full Mount & Blade II: Bannerlord update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- UI and audio
- Performance
Main
Versions Native: e1.4.1 SandboxCore: e1.4.1 Sandbox: e1.4.1 Storymode: e1.4.1 CustomBattle: e1.4.1
You can now add multiplayer friends through their Bannerlord ID.
Added in-game username system called Bannerlord ID. You can choose a username for yourself under the Social tab. Players are given a random username on login if they don't have one. Usernames should be between 5-30 characters and only letters are allowed.
Minor serverside improvements.
Fixed a bug that caused 6-player parties to be removed from the Siege pool if they haven't been on queue for 3 minutes.
Fixed Custom Games not having auto team balance.
Fixed barriers to prevent players go out of bounds or phase into objects (like walls, boxes etc.).
Fixed a bug that makes the player able to speak to a notable with "request a meeting with someone" menu button.
Fixed a crash that occurred when asking tavern keeper for available quests.
Fixed a bug caused specific games to be created twice.
Fixed an error that caused the player to be able to propose war/peace decisions while being under a mercenary contract.
Minor bugfix with Kingdom Decision system.
Known Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
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Source
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