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Steam News14 May 20206y ago

Patch Notes e1.4.0

Greetings warriors of Calradia! Today, we are moving the current beta branch to our main Steam branch.

In this update2

Full notes

Full Mount & Blade II: Bannerlord update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings warriors of Calradia!

What changed

12 fixes0 additions7 changes0 removals
  • Compatibility
  • UI and audio
  • Fixes
  • Gameplay
  • Server
  • Balance
changedToday, we are moving the current beta branch to our main Steam branch. Below you will find the original changes included in the beta branch, our previous hotfixes to the beta branch as well as some additional changes that we have done since.
changedLatest Changes:Chinese localisation improvements
fixedLatest Changes:Fixed a problem where it was not possible to select newly changed perks in older save files.
changedLatest Changes:Increased siege warmup time from 3 to 15 minutes
changedLatest Changes:Decreased minimum players required for siege from 60 down to 40
changedLatest Changes:Lobby server-side improvements
siege warmup time315minutessiege warmup time increased, buffminimum players required for siege6040minimum players required for siege decreased, nerf

Today, we are moving the current beta branch to our main Steam branch. Below you will find the original changes included in the beta branch, our previous hotfixes to the beta branch as well as some additional changes that we have done since.

Main

Versions Native: e1.4.0 SandboxCore: e1.4.0 Sandbox: e1.4.0 Storymode: e1.4.0 CustomBattle: e1.4.0

Latest Changes:

  • Chinese localisation improvements

  • Fixed a problem where it was not possible to select newly changed perks in older save files.

  • Pila, Jagged Throwing Spear and Triangular Throwing Spear are throwable again

  • Increased siege warmup time from 3 to 15 minutes

  • Decreased minimum players required for siege from 60 down to 40

  • Lobby server-side improvements

  • Troop Balance changes:

    • Aserai

      • Beduin

        • Troop count increased by 1 (10)

      • Skirmisher

        • Troop count increased by 1 (17)

    • Battania

      • Clan Warrior

        • Troop count increased by 1 (22)

      • Wildling

        • Troop count increased by 1 (18)

      • Ranger

        • Replaced Bastard Sword with Highland Two-Handed Sword

      • Mounter Warrior

        • Troop count increased by 1 (11)

    • Empire

      • Menavlion Infantry

        • Troop count decreased by 1 (16)

        • Hit Points reduced by 5 (100)

      • Courser

        • Replaced Menavlion with Cavalry Menavlion

          • Swing Speed 83 to 73

          • Damage 129 to 118

    • Khuzait

      • Rabble

        • Mace length got increased

          • Length 58 to 67

          • Swing Speed 95 to 91

          • Damage 37 to 39

      • Nomad

        • Troop count increased by 1 (11)

      • Mounted Archer

        • Cost reduced by 10 (150)

        • Spear Perk replaced by Stronger Arrows Perk

    • Sturgia

      • Berserker

        • Troop count decreased by 1 (16)

      • Varyag

        • Movement Speed decreased by 1 (77)

        • Armor decreased by 1 (39)

        • Large Round Shield is now the Default Shield

        • Replaced Stronger Shield Perk with Lighter Shield Perk which equips the Light Round Shield

        • Large Round Shield weight increased to 4

        • Troop count decreased by 1 (15)

      • Hunter

        • Replaced LongSword perk with Strong Arrows Perk

        • Swapped Strong Arrows Perk and Shield Perk

    • Vlandia

      • Peasant Levy

        • Troop count reduced by 2 (23)

        • Pitchfork can not be used One-Handed any more.

Previous Beta Hotfixes:

  • Fixed a crash that occurred when trying to purchase a workshop.

  • Fixed a bug that causes duplicate dialogue options to appear in some dialogues.

  • Fixed the bonus for the castle “castellan's office” settlement project.

  • Some lords which have a risk of going below critical money limits will stop paying wages and suffer the morale penalty only. This way they will at least keep enough money to buy food and avoid starvation. Their troops will still desert eventually if their morale drops too low.

  • In some cases, siege map events were stopping in the middle and the besieger party was returning to owned settlements to buy food. They will now continue the map event.

  • In some minor cases, armies were going to faraway towns when they ran out of food. This was fixed. The distance will be the most important factor in such cases.

  • Fixed a bug that prevented excessive settlement militia from decreasing.

  • Fixed a crash that occurred sometimes when trying to complete Gang Leader Needs Weapons quest through dialogue.

Initial Beta Changelog:

Singleplayer

Crashes

  • Fixed a Save & Load crash related to one-handed perks.

  • Fixed a crash due to an empty dll name appearing on call stack frame.

  • Fixed a crash due to missing frame info when capturing a call stack.

  • Fixed a crash that occurred sometimes when

Source

Steam News / 14 May 2020

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