Full notes
Full Mount & Blade II: Bannerlord update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Performance
- Gameplay
- Compatibility
Main
Versions Native: e1.1.0 SandboxCore: e1.1.2 Sandbox: e1.1.2 Storymode: e1.1.2 CustomBattle: e1.1.2
AI is more likely to block when equipped with a shield. Common troops now generally have higher weapon skills.
Fixed a crash that occurred when the player was a faction ruler and ended a contract with a mercenary or minor faction and refused to settle their debt.
Pregnancy chance has been lowered.
An AI bug that reduced performance is fixed.
Agents no longer block ally attacks in the shield wall formation.
Multiplayer client crash fixed.
Known Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
Beta
Versions Native: e1.2.0 SandboxCore: e1.2.0 Sandbox: e1.2.0 Storymode: e1.2.0 CustomBattle: e1.2.0
All changes mentioned above.
Fixed a bug that caused extra guards to spawn when entering a lord’s hall more than once.
Known Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
Steam post image
Source
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