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Steam News17 April 20206y ago

Patch Notes e1.1.1 & Beta Hotfix

Main Versions Native: e1.1.0 SandboxCore: e1.1.1 Sandbox: e1.1.1 Storymode: e1.1.1 CustomBattle: e1.1.1 Lower chance of crashing the game while trying to load a save file with a mismatched version.

Full notes

Full Mount & Blade II: Bannerlord update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions15 changes0 removals
  • Balance
  • Performance
  • Gameplay
  • Compatibility
changedMainLower chance of crashing the game while trying to load a save file with a mismatched version.
fixedMainFixed the crash that occurred after the player sends the Family Feud Issue Quest's companion to another Issue's alternative solution.
changedMainAI combat effectiveness has been increased.
changedMainKnown Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
changedBetaVersions Native: e1.2.0 SandboxCore: e1.2.0 Sandbox: e1.2.0 Storymode: e1.2.0 CustomBattle: e1.2.0
changedBetaAll changes mentioned above.

Main

Versions Native: e1.1.0 SandboxCore: e1.1.1 Sandbox: e1.1.1 Storymode: e1.1.1 CustomBattle: e1.1.1

  • Lower chance of crashing the game while trying to load a save file with a mismatched version.

  • Fixed the crash that occurred after the player sends the Family Feud Issue Quest's companion to another Issue's alternative solution.

  • Caravans start selling prisoners they captured.

  • AI combat effectiveness has been increased.

Known Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/

Beta

Versions Native: e1.2.0 SandboxCore: e1.2.0 Sandbox: e1.2.0 Storymode: e1.2.0 CustomBattle: e1.2.0

  • All changes mentioned above.

  • Better warning before crashing for systems with low memory available

  • Towns were going bankrupt in one week. This problem was fixed.

Known Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/

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Source

Steam News / 17 April 2020

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