Full notes
Full Mount & Blade II: Bannerlord update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Performance
- Gameplay
- Compatibility
Main
Versions Native: e1.1.0 SandboxCore: e1.1.1 Sandbox: e1.1.1 Storymode: e1.1.1 CustomBattle: e1.1.1
Lower chance of crashing the game while trying to load a save file with a mismatched version.
Fixed the crash that occurred after the player sends the Family Feud Issue Quest's companion to another Issue's alternative solution.
Caravans start selling prisoners they captured.
AI combat effectiveness has been increased.
Known Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
Beta
Versions Native: e1.2.0 SandboxCore: e1.2.0 Sandbox: e1.2.0 Storymode: e1.2.0 CustomBattle: e1.2.0
All changes mentioned above.
Better warning before crashing for systems with low memory available
Towns were going bankrupt in one week. This problem was fixed.
Known Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
Steam post image
Source
Changelog.gg summarizes and formats this update. How we read updates.
