Full notes
Full Mount & Blade II: Bannerlord update
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What changed
- Maps
- Fixes
- Performance
- Gameplay
- Compatibility
Main Branch
Versions Native: e1.0.0 SandboxCore: e1.0.11 Sandbox: e1.0.11 Storymode: e1.0.11 CustomBattle: e1.0.11
Fixed the bug that caused main storyline quests in later stages to terminate after 10 years.
Fixed a bug that caused marriage offers in barter that included the same hero more than once with different spouse candidates.
Fixed an issue with overpaying in barter.
Fixed a crash that occurred when daily gold changed.
Fixed a crash that occurred sometimes while ticking campaign map periodic events.
Known Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/
Beta Branch
Versions Native: e1.1.0 SandboxCore: e1.1.0 Sandbox: e1.1.0 Storymode: e1.1.0 CustomBattle: e1.1.0
All fixes listed above.
Reverted the weight and build changes of NPCs and troops so that overweight characters are much less common. Kept the changes for special high-tier units such as Falxmen.
Character Skill Levels will no longer be automatically increased when a save game from a version before 1.1.0 is loaded.
Fixed a crash that occurred after taking prisoners in hideouts.
Fixed a crash that occurred when a character maxed-out their attributes and focus points.
Fixed the black particles bug.
Fixed some performance spikes that happened during missions.
Fixed a battle crash that was caused by a character having no culture.
Steam post image
Source
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