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Steam News7 April 20206y ago

Patch Notes e1.0.7

Versions Native: e1.0.0 SandboxCore: e1.0.7 Sandbox: e1.0.7 Storymode: e1.0.7 CustomBattle: e1.0.7 Multiplayer Crashes Fixed a crash that occurred while entering a multiplayer game.

Full notes

Full Mount & Blade II: Bannerlord update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes0 additions7 changes1 removal
  • Performance
  • Balance
  • Gameplay
  • Store
  • Fixes
changedMultiplayer Crashes
fixedFixed a crash that occurred while entering a multiplayer game.
fixedFixed a rare crash that happened when parsing a player's nickname for the death card.
changedSingleplayer Crashes
fixedFixed a crash relating to the player’s party failing to disband after the player was caught trying to sneak into a settlement.
fixedFixed a crash that occurred when the player laid siege to a settlement and the owner defected to an allied/neutral kingdom.
Tournament maximum bet amount300150Tournament maximum bet amount decreased, nerfMax odds23Max odds increased, buff

Versions Native: e1.0.0 SandboxCore: e1.0.7 Sandbox: e1.0.7 Storymode: e1.0.7 CustomBattle: e1.0.7

Multiplayer Crashes

  • Fixed a crash that occurred while entering a multiplayer game.

  • Fixed a rare crash that happened when parsing a player's nickname for the death card.

Singleplayer Crashes

  • Fixed a crash relating to the player’s party failing to disband after the player was caught trying to sneak into a settlement.

  • Fixed a crash that occurred when the player laid siege to a settlement and the owner defected to an allied/neutral kingdom.

  • Fixed a crash that sometimes occurred when the player pressed the “Exit to Main Menu” button.

  • Fixed a crash that sometimes happened upon the completion of the “Weaken/Unify Empire” quest.

  • Fixed a crash that occurred when leaving a scene after activating the “Overpriced Raw Materials” quest.

  • Fixed a rare crash that occurred when leaving a scene after choosing to solve a quest with the lord solution.

Character Development System

  • Rebalanced two trade perks that increased the selling price of items by 5%. They now reduce trade penalties by 5% instead.

  • Balanced combat experience gain for tournaments and practice fights.

Battles and Sieges

  • Plunderable gold from each lord after a battle is capped to 10K.

Kingdoms and Diplomacy

  • Clans that own a settlement will no longer be able to join a kingdom as a mercenary.

  • Reduced the drop rate of horses as loot by 65%.

  • Lords with an excess of 100k denars now act as if they have 100k when purchasing horses for their party.

  • Fixed the bug where individual lords or armies would keep attacking the player after agreeing on a safe passage or a peace barter.

Clan and Party

  • Fixed a bug which caused only Sturgian companions to be spawned and hireable in taverns.

Quests & Issues

  • Fixed a rare bug in the main storyline conspiracy phase.

Settlement Actions (Town, Village, Castle and Hideout)

  • Tournament maximum bet amount is reduced to 150 from 300 and odds for the player are now reducing after each tournament win. Max odds are increased to 3 from 2.

  • Tournament prizes pool now includes all items (weapons, armour, and horses only) which have a value between 250-2000 (average 500).

Other

  • Khuzait Heavy Lancers skills are recalibrated to their initial level.

Known Issues https://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/

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Source

Steam News / 7 April 2020

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