HomeGamesUpdatesPricingMethodology
Steam News10 December 201411y ago

AI Opponent, Le Mans Prototype Physics Update Build 1.4.7.2 December 10, 2014

Build ver 1.4.7.2 Updated December 10, 2014 - improved AI behaviors on all cars, there will still be crashes, but overall AI is more arressive and attempts to match player position to make races closer.

Full notes

Full MotorSport Revolution update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedBuild ver 1.4.7.2 Updated December 10, 2014 - improved AI behaviors on all cars, there will still be crashes, but overall AI is more arressive and attempts to match player position to make races closer. - rebuilt prototype performance characteristics, Traction control, Stability Control, and are all disabled for difficulty and realism. - number of AI cars cahnged from 8 to 10 as I saw no real performance drop and it makes the races more interesting. - first pass at new end race screen, still needs some work and does not currently display stats from your race. - added fade out to end of race before returning to main menu - changes collision particles to smoke spray effect
- number of AI cars cahnged810- number of AI cars cahnged increased, buff

MotorSport Revolution changes

addedBuild ver 1.4.7.2 Updated December 10, 2014 - improved AI behaviors on all cars, there will still be crashes, but overall AI is more arressive and attempts to match player position to make races closer. - rebuilt prototype performance characteristics, Traction control, Stability Control, and are all disabled for difficulty and realism. - number of AI cars cahnged from 8 to 10 as I saw no real performance drop and it makes the races more interesting. - first pass at new end race screen, still needs some work and does not currently display stats from your race. - added fade out to end of race before returning to main menu - changes collision particles to smoke spray effect

Build ver 1.4.7.2 Updated December 10, 2014 - improved AI behaviors on all cars, there will still be crashes, but overall AI is more arressive and attempts to match player position to make races closer. - rebuilt prototype performance characteristics, Traction control, Stability Control, and are all disabled for difficulty and realism. - number of AI cars cahnged from 8 to 10 as I saw no real performance drop and it makes the races more interesting. - first pass at new end race screen, still needs some work and does not currently display stats from your race. - added fade out to end of race before returning to main menu - changes collision particles to smoke spray effect

Source

Steam News / 10 December 2014

Open original post

Changelog.gg summarizes and formats this update. How we read updates.