Motives: The Ultimate Problem has now entered production. For now, here's another little preview. A dangerous new mastermind awaits in Australia.
Full notes
Full Motives: The Ultimate Problem update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions0 changes0 removals
Gameplay
addedA dangerous new mastermind awaits in Australia.
addedGiven the new challenges that will come with creating Motives, it's hard to estimate how long it will take to complete. My current outline plans for 9 "Arcs". You can think of these Arcs as like the Files from The Canada Files — self-contained in a way, but part of the larger narrative. The number of Arcs may change as I begin writing, it all depends on how the game progresses. I'm still considering how to structure releases — whether it makes sense to release Arcs one by one, or perhaps two or three at a time. Either way, due to the complexity and scale of the project, there won't be anything released until 2027 at the earliest.
Motives: The Ultimate Problem changes
addedA dangerous new mastermind awaits in Australia.
addedGiven the new challenges that will come with creating Motives, it's hard to estimate how long it will take to complete. My current outline plans for 9 "Arcs". You can think of these Arcs as like the Files from The Canada Files — self-contained in a way, but part of the larger narrative. The number of Arcs may change as I begin writing, it all depends on how the game progresses. I'm still considering how to structure releases — whether it makes sense to release Arcs one by one, or perhaps two or three at a time. Either way, due to the complexity and scale of the project, there won't be anything released until 2027 at the earliest.
Motives: The Ultimate Problem has now entered production. For now, here's another little preview.
A dangerous new mastermind awaits in Australia.
Given the new challenges that will come with creating Motives, it's hard to estimate how long it will take to complete. My current outline plans for 9 "Arcs". You can think of these Arcs as like the Files from The Canada Files — self-contained in a way, but part of the larger narrative. The number of Arcs may change as I begin writing, it all depends on how the game progresses. I'm still considering how to structure releases — whether it makes sense to release Arcs one by one, or perhaps two or three at a time. Either way, due to the complexity and scale of the project, there won't be anything released until 2027 at the earliest.