Full notes
Full MOTHERGUNSHIP: FORGE update
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Repeated intro
Hello Folks! Here is full changelog for new hotfix:
What changed
- Gameplay
- Performance
- Server
- Fixes
- Store
- UI and audio
MOTHERGUNSHIP: FORGE changes
Fixed several crashes improving overall stability
Updated to hide the client's character until they are fully loaded
When the server suspends a run in a matchmade mission players are now disconnected
Reduced spawn weight of IceCream/Banana Caps.
Added potential fix for known issues related to save file corruption.
Fixed bug where the server was sometimes unable to resume an in-progress mission on matchmade mission.
Fixed Brawler’s Fortune Cap
Fixed bug where it was possible to sell parts multiple times
Fixed bug where parts could be sold while still on the shop pedestal
Fixed bug where the aiming line for the client was not positioning properly
Fixed bug with the Ghost Cap affecting the entrance door
Fixed bug where you could resume missions without your original partner
Fixed bug where projectiles were not bouncing in proper direction
Fixed bug where doing "Play Again" for the Co-op Gauntlet would not give the client any starting parts
Fixed crash that could happen if the players took multiple killing blows
Fixed issue where sometimes old gun data was not properly being cleared for multiplayer missions
Fixed an issue where the server's glowing fists can be stuck on permanently from the client's point of view
Also, while we've tackled a lot of the issues as we've seen it, we suspect there is still an rare bug out there of some players getting stuck in the results screen and losing progress. This one has been very elusive and if you suspect this has happened to you and can offer any clues, please contact support (at) terribleposture (dot) com or join the discord (discord.terribleposture.com) to report what you're seeing--we're grateful for any and all leads.
And, as always, thank you for the support, folks!
Source
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