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Steam News23 June 20224y ago

Launch Week, Hotfix 1, and Thank you!

Hello, folks! Thanks for the warm welcome as we round out our first week! We've been watching the community here, responding as promptly as we can and working on fixes.

Full notes

Full MOTHERGUNSHIP: FORGE update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, folks!

What changed

3 fixes1 addition2 changes0 removals
  • Gameplay
  • Fixes
  • Compatibility
  • Events
addedI want to quickly thank everyone who left us a kind review. We're a super small team here and Mothergunship: Forge was our first step into making a VR project. We're listening to you all, and we're eager to add more to this game and make it even stronger in the future!
fixedWe just pushed our first HotFix. Patch Notes below:
fixedFixed Millionaire's cap allowing money to go negative.
changedReduced Valve Index Controller grip pressure needed to activate punching. (NOTE: If you are still running into issues, you can look into reducing this with custom SteamVR binding settings.)
fixedFixed issue with combat starting before the door animation finishes playing.
changedAdditionally, we just launched the first Weekly Event on Terrible Posture Games' discord --a speed run contest--over on our community discord. Come see how you measure up against fellow players!

MOTHERGUNSHIP: FORGE changes

addedI want to quickly thank everyone who left us a kind review. We're a super small team here and Mothergunship: Forge was our first step into making a VR project. We're listening to you all, and we're eager to add more to this game and make it even stronger in the future!
fixedWe just pushed our first HotFix. Patch Notes below:
fixedFixed Millionaire's cap allowing money to go negative.
changedReduced Valve Index Controller grip pressure needed to activate punching. (NOTE: If you are still running into issues, you can look into reducing this with custom SteamVR binding settings.)
fixedFixed issue with combat starting before the door animation finishes playing.

Thanks for the warm welcome as we round out our first week! We've been watching the community here, responding as promptly as we can and working on fixes.

I want to quickly thank everyone who left us a kind review. We're a super small team here and Mothergunship: Forge was our first step into making a VR project. We're listening to you all, and we're eager to add more to this game and make it even stronger in the future!

We just pushed our first HotFix. Patch Notes below:

  • Fixed Millionaire's cap allowing money to go negative.

  • Reduced Valve Index Controller grip pressure needed to activate punching. (NOTE: If you are still running into issues, you can look into reducing this with custom SteamVR binding settings.)

  • Aligned punching and grip activation to reduce issues when adjusting the SteamVR grip activation threshold.

  • Fixed issue with combat starting before the door animation finishes playing.

Additionally, we just launched the first Weekly Event on Terrible Posture Games' discord --a speed run contest--over on our community discord. Come see how you measure up against fellow players!

If you're interested in meeting other fans of Terrible Posture Games, finding a multiplayer buddy, or helping us refine Mothergunship: Forge, we welcome you to join us!

Thanks again for helping us have such a smooth launch week, and we're looking forward to bringing you more! -Joe

Source

Steam News / 23 June 2022

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