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Steam News17 November 20187y ago

UPDATE 0.4.3 "RED"

What's up Everyone! Getting back to you with this weeks update, where the definitive color somehow turned up to be red, so here it is, UPDATE 0.4.

Full notes

Full Moss Destruction update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions2 changes0 removals
  • Store
  • Gameplay
  • UI and audio
  • Fixes
addedA new cartridge enters the shelf of the shop now: the Saw Frenzy , putting the player in a high octane melee madness for a short period of time. Let the killing spree begin!
added3 new achievements to collect, demanding that you really get some alien blood on your hands this time ​
changedYour equipped active cartridges are now shown on the HUD with a cool-down counter to inform you when they are ready for the next use
addedThe shop can now be entered after a confirmation with the pick-up button . No more accidental enters
addedThe Desert Boss got some juice . It got stronger and can now use its weapons in longer distances.
fixedFixed the issue where the sniper rifle did not get the advantages granted by the Marksman Module without first switching weapons

Moss Destruction changes

addedA new cartridge enters the shelf of the shop now: the Saw Frenzy , putting the player in a high octane melee madness for a short period of time. Let the killing spree begin!
added3 new achievements to collect, demanding that you really get some alien blood on your hands this time ​
changedYour equipped active cartridges are now shown on the HUD with a cool-down counter to inform you when they are ready for the next use
addedThe shop can now be entered after a confirmation with the pick-up button . No more accidental enters
addedThe Desert Boss got some juice . It got stronger and can now use its weapons in longer distances.

What's up Everyone! Getting back to you with this weeks update, where the definitive color somehow turned up to be red, so here it is, UPDATE 0.4.3 "RED"

A new cartridge enters the shelf of the shop now: the Saw Frenzy, putting the player in a high octane melee madness for a short period of time. Let the killing spree begin!

3 new achievements to collect, demanding that you really get some alien blood on your hands this time ​

Your equipped active cartridges are now shown on the HUD with a cool-down counter to inform you when they are ready for the next use

The shop can now be entered after a confirmation with the pick-up button. No more accidental enters

The Desert Boss got some juice. It got stronger and can now use its weapons in longer distances.

Fixed the issue where the sniper rifle did not get the advantages granted by the Marksman Module without first switching weapons

Fixed the issue of getting stuck at edges

Got rid of the issue where you could also get the Engineer Moss achievement for killing an enemy with the Flamethrower Once again, we could heavily rely on your comments and feedback, thank you for those responses! Keep them coming on the steam thread or drop us your line of thoughts to contact@shotgunwithglitters.com If you have previously pointed out an issue for us, for which you do not see a solution here, don't worry, we have them backlogged, just couldn't make it there yet! Make sure you check out and follow our Facebook and BrightLocker pages as well! Keep tuned for more content with every update! Cheers, The SwG Team

Source

Steam News / 17 November 2018

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