Full notes
Full Mortal Rite update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Performance
- Gameplay
- UI and audio
- Balance
- Store
Mortal Rite changes
The first patch is in response to the feedback from the Mortal Rite launch. Please continue to send in feedback and reviews. We will provide more updates as soon as we can.
BUGS
Fix for slow loading speed for The Underthing level. Greater than 10x faster load time shown in our internal testing.
The Underthing: Fix for destructibles causing performance issues when being destroyed.
Fixed issues with Lost Soul Shaman multiplying enemies when they resurrect them.
Fixed an issue that allowed Lost Soul Shaman to respawn enemies anywhere on a level instead of using appropriate criteria.
Fixed some issues that caused elevators to cause hitches and lower framerates.
FEATURES
Items can now be sold for currency at the Black Smith with a 10% fee.
UI
Enemy health bar size has been reduced.
ENEMIES
Lost Soul Shaman should now be significantly more intelligent when it comes to direct healing, aoe healing, shielding and resurrecting allies.
KNOWN ISSUES
We are still tracking down the issues that prevent players from purchasing items from Alden's Mercy Shop.
We are still tracking down issues with multiplayer searching not working in Alden's Refuge.
Source
Changelog.gg summarizes and formats this update. How we read updates.
