Full notes
Full Mortal Online update
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What changed
- Gameplay
- Balance
- Server
- Fixes
- Performance
Mortal Online changes
Added:
You now get a message when your pet is no longer confused.
Added mining ,extraction,skinning and woodcutting skill to new created characters.
Changes:
The Tornado spell now damages buildings and siege equipment.
Lowered Tornado spell damage to balance it against doing structure damage.
Increased Tornado cast time to balance it against doing structure damage.
You can no longer target players dueling inside the Tindrem Arena to prevent interference from players on the outside.
You can no longer stand on server-projectiles (Elementalism spell meshes)
If you equip a stack of bait when fishing losing the bait will only remove 1 from the stack instead of the entire stack.
Updated Sator and Bufonid spear models.
Fixes:
Fixed some attacks that Ai were able to spam too often.
Fixed clients crashing when healing or corrupting training dummies.
Fixed issue where leveling pets would stack friendly attacks.
Fixed Firewalls that hit players in houses sending messages that they dealt damage when they shouldn't.
Fixed an issue where player stamina could go negative.
Default leg-length is now normal legs instead of funny tinny legs. This also fixes the cute tiny floating death steeds.
Improved the issue people experience when mounting on node lines (the "You were not able to mount. Please try again." message)
Fixed pushing other peoples pets to move them out of the way when blocking entrances.
Improved saving of friends for houses and players to avoid friends/co-owners getting lost.
Fixed issue with server projectiles (Elementalism spell meshes) still showing when a player died.
Fixed casting healing spells on targets over node lines that didn't actually heal the target.
Optimized logging in characters a little bit.
Fixed a node-crash related to protectors.
Fixed issue with applying a bandage and crossing a node line not applying the bandage correctly.
Fixed an issue were Modular houses with locked doors that had a destroyed module would still teleport out trespassers.
Source
Changelog.gg summarizes and formats this update. How we read updates.
