Full notes
Full Mortal Online update
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What changed
- Gameplay
- Balance
- Fixes
Mortal Online changes
- Bladehero
Added:
Added a new type of Boss spawn in the Sarducaa jungle fighting pit, with a chance for some brand new end boss rewards, such as a new craftable shield, new weapon hilts and a new blade!
Changes:
Aloe Vera Gel can now be applied on minor bandages to give them a small extra boost.
The skill resting now skills up twice as fast.
Breathing Technique skill now skills up twice as fast.
Jumping skill now skills up twice as fast.
Armor Training is now "Learn by doing"
Lowered the armor weight on the low tier armors sold by the starter area Armor Vendors.
You can now add several stacks into an extraction machine. The system will queue them up and extract them one at a time.
You now climb ladders by pressing the use key on them.
You can no longer cast spells while climbing ladders.
Fixes:
AI that changes to a weapon attack will now wait for the equip-animation before doing the attack.
Fixed Daub and Opus middle roof sections to match the other roof parts.
Fixed gates being opened by siege rams so that they stay open for 60 seconds.
Fixed patrolling NPC's not reaching the last way point causing all kinds of issues.
Improved movement handling when reaching top or bottom of a ladder.
Added a tween when entering and leaving a ladder.
The camera will now pitch up if you are climbing a ladder up and down if you are climbing down.
Fixed issue with pets that got traded that made them follow their old owner.
Fixed issue where newly created characters didn't get their max stats calculated correctly visually.
Added a secondary check to make sure players don't take fall-damage when moving between continents.
Source
Changelog.gg summarizes and formats this update. How we read updates.
