Full notes
Full Mortal Online update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Mortal Online changes
Added:
Added support for character-rerolls. This an item that you can use on a character, once activated you need to stand still for 10 sec and are then kicked to the login again where you can remake the character and still keep any progress. You can read more details about the character-reroll here .
An effect and sound that will play when a player dies with a charged trinket.
Changes:
Using a bow under water will now reduce the bow damage by -75%
Woodcutting titles now require x10 the amount to unlock
Mining titles now require x10 the amount to unlock
Extraction titles now require x10 the amount to unlock
Butcher titles now require x10 the amount to unlock
Improved invasions invading cities by not moving the whole force there.
Tweaked some Ai collision and attack timing on humanoid Ai.
Fixes:
Fixed the window collision on houses.
Fixed Daub Inside walls and floors to have the correct texture.
The Relic armor bag should now drop correctly.
Fixed an issue whit dual strike dealing 2x piercing damage.
Source
Changelog.gg summarizes and formats this update. How we read updates.
