Full notes
Full Mortal Online update
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What changed
- Gameplay
- UI and audio
- Fixes
- Performance
Mortal Online changes
Added:
Right-click to auto-move items now works to modular building storages.
Changes:
Casting dark orders on AI make them react like if they where hit by the caster.
You can no longer place territory structures really close to control towers and vice versa.
TC Gates now have stricter placement rules.
Fixes:
Fixed UI issue with amulets that gave skills reading as if you got extra skill from attributes.
Fixed issue with stacking from modular houses.
Fixed icon issue when snooping.
Fixed icon issue on vendors.
Fixed issue with boots looking like they where dyed black if not dyed.
Fixed crash when stabling multiple pets too quickly.
Fixed Flower Pot and Plant seed combine..
Fixed the Tindrem garden walls that sometimes could push a mounted player on top of them.
Fixed issues when trading the white rabbit foot.
Fixed a glitch that made chaotic meld a lot less of a rare drop then it should be.
Fixed Daub Inside walls that looked like outside walls.
Fixed an issue where you could place TC structures on some waters.
Fixed cave camp lake, you can now gather water from it.
Source
Changelog.gg summarizes and formats this update. How we read updates.
