Full notes
Full Mortal Online update
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What changed
- Gameplay
- Balance
- Fixes
Mortal Online changes
Added:
Added more safety in some caves where players could fall through the world on login.
Changes:
Dual Strike no longer deals massive blunt damage.
Guild stones are now smaller.
Campfires no longer blocks movement.
Titles for fighting in the arena no longer require insane amount of points.
Bound items can no longer be placed in bags.
New territory structures will not be able to pay their upkeep if they aren't in the area that is owned by their guild. This means that you can no longer move your guild stone over large distances and still be able to support your TC structures in the old Guild House radius. Pre-patch territory buildings will NOT be affected by this.
Fixes:
Fixed Jungle pond water, you can now gather water from it.
Fixed some floating items in Fabernum.
Fixed underground volumes not making it as dark as it should.
Fixed issue where you could load in players and see them on foot when they where in fact on mounts.
Fixed issue with spells like corrupt and purify not working correctly when used on node lines.
Source
Changelog.gg summarizes and formats this update. How we read updates.
