Full notes
Full Mortal Online update
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What changed
- Gameplay
- Performance
- Balance
- Fixes
- Maps
Mortal Online changes
Added:
Buried treasures and shallow graves can now be found on random locations, but they need to be dug up!
Changes:
Krampos have left Fabernum.
Mule Pet Points lowered from 25 down to 10 to give a low pet point cost goods transport option.
Increased Molva pet following distance a bit.
Lowered the pet point cost of White bears and Elder shore prowers by 1 so that beast masters can get them to lvl 125 instead of 124 with maxed out skills and not go over 100 pet points.
Fixes:
Fixed the fishing splash on some waters that didn't render it correctly.
Bow minimum stamina drain now 3 up from 0.01.
Fixed a whole lot of issues with pets not being correctly connected to you when you login. For example logging out mounted with 2 Pets could make your non mounted pet not respond to commands.
Second batch of fixes from a massive world polish work project fixing floating, buried, misplaced and other strange world issues. Mostly central map and parts of the jungle fixes in this batch.
Source
Changelog.gg summarizes and formats this update. How we read updates.
